Hi all
I just wanted to let people know that I have ported another one of my father's games, Mystery of the Dark Manor, to Android devices. This uses the same engine that was programmed for Moonbase 3 so should provide a consistent user experience.
Mystery of the Dark Manor was originally released in the UK in 1992.
Its features include:
* Different font sizes
* Text to speech
* Speech input
* Android gestures to swipe the screen when moving in the different compass directions
Based on feedback from people I have made some updates to Moonbase 3.
As such both games now include:
* more helpful information when starting
* training video (more for those not overly familiar with text adventure games)
* autosave
* save/load game lists are timestamped and sorted by most recent saved first
* bug fixes
The demo for both games link here:
https://market.android.com/details?id=Mystery.demo
https://market.android.com/details?id=Moonbase3.demo
The full versions link here:
https://market.android.com/details?id=Mystery.Complete
https://market.android.com/details?id=M ... 3.Complete
I appreciate the feedback people give to me on these games, it has helped make them better.
Kind regards
Mark Eaton
Mystery of the Dark Manor, 1992 Amstrad text adv, on Android
Moderator: Alastair
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Mark Eaton
- Posts: 10
- Joined: Wed Jan 11, 2012 5:08 am
Re: Mystery of the Dark Manor, 1992 Amstrad text adv, on And
The solution to this game is in the CASA database, courtesy of yours truly.
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Mark Eaton
- Posts: 10
- Joined: Wed Jan 11, 2012 5:08 am
Re: Mystery of the Dark Manor, 1992 Amstrad text adv, on And
Yes I used that to confirm that I coded the Android version correctly 