Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.
Moderator: Alastair
QN
Posts: 35 Joined: Tue Dec 14, 2004 10:42 pm
#16
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by QN » Thu Dec 16, 2004 10:35 pm
Amby wrote: Do the footprints in the dust in the council room mean anything?
They are on the floor aren't they?
You should be able to get a bit further with that, and the other comments in the thread.
I however am stuck at the card and goggles....oh were to next?
Guido
Posts: 70 Joined: Wed Dec 15, 2004 11:33 am
Location: Germany
#17
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by Guido » Thu Dec 16, 2004 10:39 pm
Just like before,use the key card in the correct place and you´re almost done.
Amby
Posts: 227 Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:
#18
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by Amby » Thu Dec 16, 2004 11:13 pm
I'm such an idiot - I kept lighting the dynamite instead of the fuse.
. Okay, I've got my goggles and code key, just need to figure out where to use them.
QN
Posts: 35 Joined: Tue Dec 14, 2004 10:42 pm
#19
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by QN » Fri Dec 17, 2004 5:11 pm
The last step....how to kick the service robot in the butt and get the ship refueled?
So far the unused items are the folder, the goggles, the tube and the fuel
Guido
Posts: 70 Joined: Wed Dec 15, 2004 11:33 am
Location: Germany
#20
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by Guido » Fri Dec 17, 2004 6:16 pm
I typed "re ship". I think it should mean "refuel"
What a wonderful game
QN
Posts: 35 Joined: Tue Dec 14, 2004 10:42 pm
#21
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by QN » Fri Dec 17, 2004 6:30 pm
Bad.
Classy line at the end too...
Score 143. So I guess there were a few red herring items.
Amby
Posts: 227 Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:
#22
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by Amby » Fri Dec 17, 2004 7:13 pm
Okay, who is writing the solution for this one? I've been keeping a map that I can submit, once I finish the game that is.
Guido
Posts: 70 Joined: Wed Dec 15, 2004 11:33 am
Location: Germany
#23
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by Guido » Fri Dec 17, 2004 7:21 pm
I can do it.
Btw:Can you get GueMaps in a format everyone can view?
Amby
Posts: 227 Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:
#24
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by Amby » Fri Dec 17, 2004 7:45 pm
Actually, I quit using GUEMap and am now using Visio so I can submit the map in jpeg format unless you would prefer another format.
I just finished the game - that has to be one of the lamest endings ever. I wonder if anyone ever calls the phone number?
QN
Posts: 35 Joined: Tue Dec 14, 2004 10:42 pm
#25
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by QN » Fri Dec 17, 2004 8:11 pm
Solution:
get card.n.transport.e.n.e.get laser.e.e.e.e.e.e.s.s.s.w.w.w.w.w.w.recharge laser.s.e.e.e.e.shoot cave.get strip.n.w.w.n.insert strip.n.n.get pin.n.get fuse.w.get match.s.s.s.get dynamite.n.light fuse.w.s.s.get tin.n.n.get chain.pull chain.s.e.e.give can.e.e.get doll.n.e.n.e.stick pin.get key.w.e.n.insert key.w.w.w.s.get fuel.s.s.e.e.s.e.e.e.e.s.s.s.w.w.w.w.w.w.w.s.refuel ship
Someone might need to verify it, but that should be it.
Guido
Posts: 70 Joined: Wed Dec 15, 2004 11:33 am
Location: Germany
#26
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by Guido » Fri Dec 17, 2004 11:43 pm
QN: I think the solution is ok, but I needed some bytes less because 50xW,15xe is more effective. But with posting this I think ...