Moon Magic - Starting point

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

Moderator: Alastair

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QN
Posts: 35
Joined: Tue Dec 14, 2004 10:42 pm

#16 Post by QN »

Amby wrote:Do the footprints in the dust in the council room mean anything?
They are on the floor aren't they? :shock:

You should be able to get a bit further with that, and the other comments in the thread.

I however am stuck at the card and goggles....oh were to next?
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

#17 Post by Guido »

Just like before,use the key card in the correct place and you´re almost done.
Amby
Posts: 227
Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:

#18 Post by Amby »

I'm such an idiot - I kept lighting the dynamite instead of the fuse. :oops: . Okay, I've got my goggles and code key, just need to figure out where to use them.
QN
Posts: 35
Joined: Tue Dec 14, 2004 10:42 pm

#19 Post by QN »

The last step....how to kick the service robot in the butt and get the ship refueled? :evil:

So far the unused items are the folder, the goggles, the tube and the fuel
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

#20 Post by Guido »

I typed "re ship". I think it should mean "refuel" :roll:
What a wonderful game :D
QN
Posts: 35
Joined: Tue Dec 14, 2004 10:42 pm

#21 Post by QN »

Bad.

Classy line at the end too...

Score 143. So I guess there were a few red herring items.
Amby
Posts: 227
Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:

#22 Post by Amby »

Okay, who is writing the solution for this one? I've been keeping a map that I can submit, once I finish the game that is.
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

#23 Post by Guido »

I can do it.
Btw:Can you get GueMaps in a format everyone can view?
Amby
Posts: 227
Joined: Tue Dec 14, 2004 9:44 pm
Location: USA
Contact:

#24 Post by Amby »

Actually, I quit using GUEMap and am now using Visio so I can submit the map in jpeg format unless you would prefer another format.

I just finished the game - that has to be one of the lamest endings ever. I wonder if anyone ever calls the phone number?
QN
Posts: 35
Joined: Tue Dec 14, 2004 10:42 pm

#25 Post by QN »

Solution:

get card.n.transport.e.n.e.get laser.e.e.e.e.e.e.s.s.s.w.w.w.w.w.w.recharge laser.s.e.e.e.e.shoot cave.get strip.n.w.w.n.insert strip.n.n.get pin.n.get fuse.w.get match.s.s.s.get dynamite.n.light fuse.w.s.s.get tin.n.n.get chain.pull chain.s.e.e.give can.e.e.get doll.n.e.n.e.stick pin.get key.w.e.n.insert key.w.w.w.s.get fuel.s.s.e.e.s.e.e.e.e.s.s.s.w.w.w.w.w.w.w.s.refuel ship

Someone might need to verify it, but that should be it.
Guido
Posts: 70
Joined: Wed Dec 15, 2004 11:33 am
Location: Germany

#26 Post by Guido »

QN: I think the solution is ok, but I needed some bytes less because 50xW,15xe is more effective. But with posting this I think ... :)
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