Another Classic Ported to TRS-80 MC-10

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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jgerrie
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Re: Another Classic Ported to TRS-80 MC-10

#106 Post by jgerrie » Sun Sep 23, 2018 11:39 pm

I have created a page for all my text adventures ported to TRS-80 MC-10 BASIC. You can click on them and play (most) of them in a Javascript emulator: http://faculty.cbu.ca/jgerrie/Home/jgam ... tures.html Enjoy!

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Gunness
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Re: Another Classic Ported to TRS-80 MC-10

#107 Post by Gunness » Mon Sep 24, 2018 11:22 am

Very nice job! I've added the link to our TRS-80 MC-10 description page. Hopefully people interested in that platform will find something they like :)

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Re: Another Classic Ported to TRS-80 MC-10

#108 Post by jgerrie » Mon Oct 01, 2018 2:04 am

Thanks.
:thumb:

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Re: Another Classic Ported to TRS-80 MC-10

#109 Post by jgerrie » Tue Apr 09, 2019 3:33 am

Assignment 45 ported to TRS-80 MC-10:
assign45.png
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Garry
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Re: Another Classic Ported to TRS-80 MC-10

#110 Post by Garry » Tue Apr 09, 2019 12:31 pm

I remember this. It was published in 80 Micro if I remember rightly. It's not an adventure, but one of those awful choose your own adventure (CYOA) games. I've been trying to forget it for years, but it keeps rearing its ugly head in the form of unofficial ports for various machines. I think there was a sequel many years later called 'Assignment 46'. I don't want to know about that one either.

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Re: Another Classic Ported to TRS-80 MC-10

#111 Post by jgerrie » Thu Apr 18, 2019 10:47 pm

I'm not sure it's a "CYOA" game. Aren't those games (or books) where you make choices that lead to different possible alternate endings? This one is just an immensely simple "menu driven" adventure in Basic. You must figure out the single solution by figuring out the "right" menu selection for each scenario to get to the end and "Save the princess." Immensely simple, but perhaps a good game for a 5 or 6 year old.

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Garry
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Re: Another Classic Ported to TRS-80 MC-10

#112 Post by Garry » Fri Apr 19, 2019 9:46 am

That's exactly what a CYOA game is. It's multiple choice. Very boring. You can't do anything other than what the programmer has provided for in the menus. Hence no guess-the-verb scenarios, but lots of sudden death. No puzzles. No logical deduction. No satisfaction on completion. It's mindless entertainment for morons.

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Re: Another Classic Ported to TRS-80 MC-10

#113 Post by jgerrie » Fri Apr 19, 2019 9:57 pm

Crash! Can You Survive? Ported to TRS-80 MC-10. From Apple II source.
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Re: Another Classic Ported to TRS-80 MC-10

#114 Post by jgerrie » Sat Jul 20, 2019 5:41 am

I have updated my Type-in programs pages, including the one with all the text adventures I have ported to, translated to English, or recoded in Micro Color Basic.
http://faculty.cbu.ca/jgerrie/Home/Type ... H0XG6vAMqM

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