I remember the first time I heard about this game. It was back in 1990, when Amstrad Cent Pour Cent french magazine wrote about some adventure games that were developed after Poum (from the magazine) published seven parts on how to write adventure game.
I was blown away by the graphic quality and by the fact it was all written in Basic - besides some Z80 assembly code to speed up location picture.
I had to wait until 2005 - or so ? - to find it on some Amstrad CPC specific site.
When I played, I find it funny, even if I hated the maze part.
A good parser. Not the best ever written but usable :)
I really appreciate the whole atmosphere. Even if the story is kinda classic, its author give what you need to be in the game until the end.
I do not remember a lot of ways to die. So, I choose merciful.
Not too hard, not to easy. So 5 is the right rank.
It is a classical adventure game from 1990. If you are an Amstrad CPC nostalgic and speak french, why not?