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Lone Survivor - Review

Review by Gunness


Last edited:

Brian Howarth is best know for his Mysterious Adventures series, but he has done other games as well. As of this writing, his latest adventure game is Lone Survivor, released by Tynesoft and as far as I can tell, only as part of a compilation.


The story, whatever little there is of it, has you stranded aboard a spaceship which has landed on Earth. All of humanity - except you - has been wiped out by nuclear war. As the last human being you have to escape from the spaceship which is due to self destruct in three days. After getting out of a hibernation capsule in the beginning of the game (and having played Snowball might help a bit!) you basically have to get out of the spaceship, explore the nuclear wasteland outside and find the means to escape via a passenger rocket.

Lone Survivor isn't part of the Mysterious Adventures series, but it might as well have been. Apart from the lack of pictures this is very much in the vein of Howarth's other games. The puzzles are definitely on the easy side, and apart from a few odd instances - one of them dealing with a giant mutant rabbit! - they make sense within the game world. The text is brief but functional.

From what I know this game was only released on the C16. A bit odd, perhaps, but as it was released in 1985, owners of the more powerful 8-bit machines had at that point grown accustomed to more techically advanced games, and there's no denying that Lone Survivor seems a bit primitive.

Parser/Vocabulary (Rating: 4/10)

The parser is fairly simple but the vocabulary is certainly decent.

Atmosphere (Rating: 4/10)

Howarth's usual brief text. Functional but could do with some elaboration. Given the fact that you're the last person alive and that your world has been destroyed by nuclear war, I'd think something a bit more riveting would be appropriate. In particular, the ending seems awfully flat.

Puzzles (Rating: 5/10)

Not too taxing but (largely) logical.

Overall (Rating: 4/10)

If you fancy a bit of really old-school adventuring, this should do the trick. But it's really too short and easy for its own good.