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Escape From Pulsar 7 - Review

Review by Sudders


Last edited:

You are the remaining crew member of the space freighter Pulsar 7 (no cats this time!). You appear to have taken on board an alien creature (let's be honest: this is an Alien game). The alien has killed all the crew and you must escape. Oddly there are no remnants of the crew whatsoever, maybe they actually just left you behind?
It's a decent sized ship and you must map it out (there is a quite complicated maze of vents - luckily made easier by the wealth of objects lying around) and get together all the bits you will need to plan and make your escape.
I don't know it it was just that I preferred the premise of this game, but I enjoyed it more than the Arrow of Death games. Mapping is slightly odd in places, but easy once you've scribbled it down, and there is a nice realistic tight feeling to the ship.
There are a fair few tidy little puzzles (a lot of button pressing) and, although there are one or two slightly odd ones that rely on experimentation, it makes for a decently enjoyable yarn.

Parser/Vocabulary (Rating: 6/10)

The usual 2 word input.

Atmosphere (Rating: 7/10)

Once again a little thin, there is a wee bit of suspense from the possibility of the alien ripping your head off, but it's easy to avoid. I did quite like the feeling of being aboard a spaceship though.

Cruelty (Rating: Polite)

Aside from the odd alien death and random dust, there is only one place where you can get trapped (and there is a get out there too with the right object).

Puzzles (Rating: 6/10)

Good and logical, although you sometimes need to have the graphics on (to spot a vent for example) which is a bit annoying as I usually leave them off to avoid flicking constantly between them. One or two problems require you to fiddle about about and seem a bit random (like the pillow - needed help for this!) and I struggled for a long time with the locker.

Overall (Rating: 7/10)

An improvement upon the previous two in the series, so I am hopeful for better yet to come. Well worth a play.