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Ça Va Peter Zorglub! (Ca_Va_Peter_Zorglub.txt)

Ça Va Peter Zorglub!
By Thierry & David Kergosien
Published in AM-MAG, hors série 7, September 1988, article pp. 51-66
For Amstrad CPC

Solution by Garry Francis
----------------------------------------
This is an extremely difficult game with lots of sudden death scenarios, many red herrings, a
10-minute time limit, some real-time elements and a reduction in your "health" every time
you move or perform certain actions.

In order to successfully solve the game, you must not waste any time. Start entering commands before
the prompt is displayed and use 4-letter abbreviations to save typing time.

Do not carry any objects any further than necessary, as every move decreases your health. The more
you are carrying, the more your health decreases. It is better to drop an object and pick it up
again later, than to carry it around with you. When your health reaches 0%, you die. You can eat
food to increase your health, but you can solve the game without needing to do this.

Commands are shown in upper case, e.g. PRENDRE BATON.

Other instructions are shown in brackets in lower case, e.g. (Enter code).

Commands or instructions preceded by an asterisk are "real-time" commands. If you
don't start typing these within a few seconds, you die. (Don't type the asterisk,
though.)

When you get to the end game, you have a 0.3 second window within which to prime the bomb. Read the
instructions very carefully. There are several alternate conclusions. Only one of these is
"correct" and results in you getting a promotion.

Good luck. You'll need it.

E
PRENDRE BATON
O
CACHER PILIER
TOQUER PORTE
*FRAPPER GARDE
POSER BATON
TRAINER GARDE
N
OUVRIR COFFRE
CACHER GARDE
COFFRE
N
PRENDRE BOUTEILLE
E
POSER BOUTEILLE
S
E
SOULEVER TAPIS
PRENDRE PASSE
O
N
PRENDRE BOUTEILLE
N
N
POSER BOUTEILLE
POSER PASSE
N
E
OUVRIR TIROIR
PRENDRE CLES
O
S
PRENDRE BOUTEILLE
PRENDRE PASSE
O
POSER PASSE
N
OUVRIR COFFRE
*(Enter code. Minimum is 1. Maximum is 100. On each guess, enter a code halfway between the minimum
and maximum. If your guess is too high, then this is the new maximum. If it's too low, then
this is the new minimum. Continue in this manner until you find the correct code. If you don't
make any mistakes, you are guaranteed to find the correct code within 7 guesses. However, the
program only allows you 6 guesses. If you are lucky, you will guess the code within 6 guesses. If
you are unlucky, you will have to start the game again.)
PRENDRE NOTE
LIRE NOTE (Note garage code)
POSER NOTE
N
N
N
N
N
E
S
S
E
DEVEROUILLER PORTE
CLES
POSER CLES
N
DONNER BOUTEILLE (Note lab code)
S
O
N
N
O
S
OUVRIR TIROIR
PRENDRE FLUTE
S
S
S
S
S
PRENDRE PASSE
O
N
*(Enter lab code)
N
PRENDRE BOMBE
DEVEROUILLER PORTE
*PASSE
POSER PASSE
N
*JOUER FLUTE
POSER FLUTE
N
POSER BOMBE
(Enter the next command, but do not press ENTER until 0.6 seconds after the timer reaches 00:46)
AMORCER BOMBE
N
*(Enter garage code)
N
ENTRER CAMION
DEMARRER CAMION
(If you have done everything correctly and your timing is perfect, the bomb explodes within 0.3
seconds of your time running out and you get a promotion. Whoop-de-doo!)
***THE END***