THE DUNGEONS OF MALDREAD by Alan Devey (Zenobi software) This walkthru gets you through the game without solving one of the puzzles and only gets a 97% solution. There is a cryptogram puzzle to solve, and since I did not solve it, that may be the reason for the incomplete solution. Hint for solving the gnome puzzle: eliminate or keep the letters from the first, second, fourth and fifth clues; the answer to the third is the letter that is a homonym for "sea". Hint for solving the Wizard puzzle: in order to take half an egg (which, of course, you cannot), the number of eggs you start with must be an odd number so when that number is halved, then added to the half egg, you end up with a whole number. That number must be an even number (in order satisfy the condition of the second and third customers and create an odd number when you subtract - both times). Use trial and error. (If you use 9 you get an even number of eggs left over after the first customer. If you use 11, you get an even number of eggs left over after the second customer. Five is too small for three customers. Only one number gets you odd numbers left over after the first and second customers. EXAMINE TABLE, GET GLOVES, WEAR GLOVES, EXAMINE FIREPLACE, SEARCH ASHES, GET GLASS, EXAMINE BLANKET, LIFT BLANKET, GET LANTERN, WAIT, WAIT, WAIT. Avril comes in, tells you her story and you set out on your quest. INVENTORY, EXAMINE VEGETATION, EXAMINE PLANT, PICK PLANT, READ NOTICE, EXAMINE CORD, PULL CORD (you get a hint - beware of the click), EXAMINE TORCHES, LIGHT LANTERN, E, EXAMINE MAN, TALK TO MAN, FEED MAN (you get a gold piece), W, W, EXAMINE MACHINERY, INSERT GOLD, GET SHIELD, N, SEARCH BACKPACK, GET FILTERS, WEAR FILTERS, EXAMINE ALCOVE, GET FLASK, DRINK WATER, S, W, EXAMINE DOOR (you see a copper keyhole), N, FEEL IN HOLE, (you get a watch, green with acid), FILL FLASK, S, E, E, E, N, SWING WATCH, CHOP EYEBALL, DROP SWORD, DROP WATCH, GET ROPE, S, E, READ WRITING, E, PUSH LEVER (you hear a click), RAISE SHIELD, (you stop the dart), DROP SHIELD, PULL LEVER, GET COPPER KEY, W, W, W, W, W, EXAMINE WINDOW, WAIT (you hear shuffling), UNLOCK DOOR, EXAMINE RUBBLE, DROP COPPER KEY, GET SANDBAG, EXAMINE SANDBAG, N, E, E, E, N, E, EXAMINE PLINTH, SWAP IRON, W, N, EXAMINE JEWELS, GET MIRROR, EXAMINE MIRROR (beautiful), EXAMINE WRAITH, S, S, W, W, W, W (you see a gorgon), REFLECT GAZE (using the mirror), EXAMINE STATUE (something clasped in left hand), OPEN HAND, GET CHARM, EXAMINE CHARM, READ LETTERS (you get a hint), EXAMINE SHELF, GET POT, EXAMINE POT, BREAK WAX, EXAMINE CLOAK (you get a hint), WEAR CLOAK, DROP POT, E, N, N, OPEN DOOR (you see a dinosaur), EXAMINE WALL, TIE ROPE, THROW IRON, UP, THROW CHARM, DOWN, EXAMINE DINOSAUR, MOVE DINOSAUR, DOWN, EXAMINE CHAIR (do not sit in the chair now), EXAMINE ARMS, SLIDE PANEL, GET RING, EXAMINE RING, READ INSTRUCTIONS (you get a hint about its use with an undead monster), UP, S, S, S, E, E, E, N, N, WEAR RING, RUB RING (the wraith vanishes), N, E (you pass through the fire wearing the cloak), EXAMINE TABLE, EXAMINE BOOKCASE, GET BOOK, READ BOOK (you find a blue potion), DROP BOOK, EXAMINE BLUE, READ LABEL (potion of sixth sense, but where to use it?), W, S, S, S, W, W, W, N, N, N, DOWN, SIT CHAIR (you find yourself in a featureless room - maybe this is a good time to drink the sixth sense potion), DRINK BLUE (you see a panel), EXAMINE PANEL, SLIDE PANEL, FLIP SWITCH, UP, READ MESSAGE (see note above), READ SIGN, N, EXAMINE PRINCESS (beautiful - what else was beautiful?), TALK TO PRINCESS, GIVE MIRROR, GET HAIRPIN, N, SEARCH BOXES, GET WOOD, E, WAKE GNOME, SAY LUCKY, EXAMINE BOOTS (they make you agile), WEAR BOOTS, E, READ SIGN (the man is hungry), W, W, W, EXAMINE PIT, POUR ACID, DROP FLASK, GET DAGGER, EXAMINE DAGGER, W, JUMP PIT, GET BREAD, EXAMINE BREAD JUMP PIT, E, E, E, E, BREAK BREAD (you get a silver key), TALK TO MAN, GIVE BREAD (you get a bottle of poison), W, W, W, N, CARVE WHISTLE, INVENTORY (you see you also have a splinter), BLOW WHISTLE (the dog goes to sleep), DROP WHISTLE, EXAMINE SHELF, GET BOX, UNLOCK BOX (you get a green potion), DROP SILVER, DROP BOX, EXAMNE GREEN, READ WRITING (it's an anti-poison potion), N, EXAMINE POOL, POUR POISON (you kill the piranhas), WADE POOL (you get a filer), S, S, E, E, E, N (you see a locked door), PICK LOCK, DROP HAIRPIN, N (you are faced with the wizard's puzzle), SAY 7, EXAMINE DESK, GET HAMMER, S, W, N (you see bars), SAW BARS, DROP FILER, N, UNLOCK DOOR, KILL WEREWOLF, EAT PLANT, DRINK GREEN, EXAMINE BONES, GET GARLIC, W, EXAMINE JEWELS, DRIVE SPLINTER, GET JEWELS, N. You meet up with Avril and are home free. Terri Sheehan 2002-07-31 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com