Dorcasia was a pleasant land until the wizard Zendos cast the spell of darkness, plunging the land into perpetual gloom and forcing all the citizens to pledge allegiance to him. A hero must take on the trials and find and destroy the twelve different runic hourglasses hidden around Zendos' castle. Each of them is placed on a separate room, linked to an exterior gateway by a devious route...
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A strange mix of RPG and adventure, with fixed enemies requiring the right object, weapons, and coded messages. The twelve separate segments have the same problems again and again and the solutions are exactly the same, so the novelty fades quickly and it gets very tedious.