Search found 168 matches

by auraes
Fri Mar 06, 2026 7:31 am
Forum: It's all fun and games
Topic: Chesterland Adventure
Replies: 2
Views: 13738

Re: Chesterland Adventure

Thanks; I'll see if I can get anything out of the source code, which compiles like a charm under DOSBOX (albeit with numerous Warning messages).
by auraes
Wed Mar 04, 2026 8:11 am
Forum: It's all fun and games
Topic: Chesterland Adventure
Replies: 2
Views: 13738

Chesterland Adventure

Here's a little rogue-like game that I'd really like to finish, but I'm hopelessly stuck.
On the author's page, we are supposed to find the game's source code, but the link is broken.
I think I'm stuck with the character Arekusu. I'm also stuck in the maze, blocked by the net of ropes. I don't know ...
by auraes
Thu Jan 29, 2026 6:25 am
Forum: Classics
Topic: Ship Wrecked
Replies: 4
Views: 18386

Re: Ship Wrecked

Strident wrote: Sat Apr 23, 2022 9:02 pm I must update the links on the site to his blog, which seems to have moved to...
https://scottjulian.alphaworks.com.au/
It seems to have moved again:
https://www.alphaworks.com.au/
https://scottjulian.au/
by auraes
Wed Dec 17, 2025 8:45 am
Forum: Classics
Topic: AdventureWriter IBM-PC database decompiler
Replies: 4
Views: 38448

Re: AdventureWriter IBM-PC database decompiler

Version 1.0 is out. I added the Windows binary. It is now possible to use the -i option to display words in reverse video enclosed in square brackets:
There is a [bright] light in one corner.
by auraes
Mon Dec 15, 2025 5:49 am
Forum: Classics
Topic: AdventureWriter IBM-PC database decompiler
Replies: 4
Views: 38448

Re: AdventureWriter IBM-PC database decompiler

I have added a binary for MS-DOS (DosBox) until I can provide a Windows binary.

It appears that the three games by John R. Olsen from the IFDB archive are not in the CASA database (I was able to decompile them without any problems).
by auraes
Sun Dec 14, 2025 6:10 am
Forum: Classics
Topic: AdventureWriter IBM-PC database decompiler
Replies: 4
Views: 38448

AdventureWriter IBM-PC database decompiler

I took a look at the Locus Anatis Atari Quill/Adventure Writer: File Format document, and it motivated me to make an AdventureWriter IBM-PC (MS-DOS) database decompiler:
https://gitlab.com/auraes/unaw-dos
Decompilation is done from the game .exe file. I don't know if it compiles under Windows, but ...
by auraes
Fri Oct 17, 2025 9:23 am
Forum: Classics
Topic: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)
Replies: 9
Views: 93802

Re: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)

I didn't see any mistakes, at least not on the right path.
There are a few anomalies in the original version, and certain actions prevent the game from being completed without informing the player: eating the candy bar, the death of the computer.
I don't know why LOGOUT is written LOGOU, etc.
It's a ...
by auraes
Sat Oct 04, 2025 8:50 am
Forum: Classics
Topic: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)
Replies: 9
Views: 93802

Re: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)

I installed the Xroar emulator on Linux. I was able to launch the game by renaming the file TOWER3.TXT from jgerrie to TOWER3.bas with the command line:

Code: Select all

xroar -machine mc10 TOWER3.bas
by auraes
Tue Sep 30, 2025 8:34 am
Forum: Classics
Topic: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)
Replies: 9
Views: 93802

Re: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)

I thought that “port” would not cause confusion, but apparently that is not the case. It's all too subtle for me.
by auraes
Fri Sep 26, 2025 6:49 am
Forum: Classics
Topic: Porting Warlord (Argus Specialist Publications) to Inform 6
Replies: 7
Views: 97687

Re: Porting Warlord (Argus Specialist Publications) to Inform 6

I thought that publishing the source code listing was remunerated; if that is the case, he must have known the author's name.
by auraes
Wed Sep 24, 2025 6:19 am
Forum: Classics
Topic: Porting Warlord (Argus Specialist Publications) to Inform 6
Replies: 7
Views: 97687

Re: Porting Warlord (Argus Specialist Publications) to Inform 6

Reading Dorothy Millard's walkthrough for Paul Price's Giant's Gold, it seems that this is the same game as Warlord.
In his walkthrough, Garry wonders why the game is called Warlord: probably an arbitrary title to hide the fact that it is simply plagiarism. I haven't compared the source codes.
by auraes
Sun Sep 21, 2025 3:32 pm
Forum: Classics
Topic: Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)
Replies: 9
Views: 93802

Jason Wells' port of The Mysterious Tower (Tower of Mystery, written by Gary McGath)

Jason Wells' versions are not playable; a major bug traps you in the damp cellar:
You are in a damp cellar.
You see:
Hungry rats
Exits are:
E U
> e
The rats look too fierce.
> u
The rats look too fierce.
This concerns the Python version (which I port to Inform 6 without the librarie) and the ...
by auraes
Mon Sep 15, 2025 6:40 am
Forum: Classics
Topic: Porting Warlord (Argus Specialist Publications) to Inform 6
Replies: 7
Views: 97687

Re: Porting Warlord (Argus Specialist Publications) to Inform 6

It's not easy to implement with PunyInform. In any case, the solution I've implemented is quite cumbersome. I'll think about this issue again one of these days.
by auraes
Fri Sep 12, 2025 6:30 am
Forum: Classics
Topic: Porting Warlord (Argus Specialist Publications) to Inform 6
Replies: 7
Views: 97687

Re: Porting Warlord (Argus Specialist Publications) to Inform 6

There is something amusing about the inventory. It seems to be limited to four items; if you try to take a fifth, it responds: ‘I can't carry that much!’ and does not take the item. If you insist and try again to take a fifth, it accepts it and displays: 'My back is hurting.' If you try to take a ...
by auraes
Wed Sep 10, 2025 7:17 am
Forum: Classics
Topic: Porting Warlord (Argus Specialist Publications) to Inform 6
Replies: 7
Views: 97687

Porting Warlord (Argus Specialist Publications) to Inform 6

I ported the game Warlord, published by Argus Specialist Publications, to Inform 6 using the PunyInform Library. I fixed bugs, inconsistencies, and blocking situations.

The game code in Basic is simple, yet the adaptation proves complex, as is often the case with the Inform6 dedicated libraries ...