Search found 778 matches
- Wed Aug 26, 2026 3:46 pm
- Forum: Site feedback & announcements
- Topic: 508 Resource Limit Is Reached
- Replies: 3
- Views: 1558
Re: 508 Resource Limit Is Reached
Currently showing as over 1,200 "logged in" to the site/forum as I write this. No wonder so many sites have to use Cloudflare etc.
- Mon Aug 10, 2026 8:13 pm
- Forum: Classics
- Topic: Twig Treasure Challenge
- Replies: 15
- Views: 1324
Re: Twig Treasure Challenge
I'd be surprised if anything came of the competition. The whole venture seems to have been a big leap for Twig, who had previously released golf (admin?) software.
Even the news articles and adverts are a little vague about the actual mechanics of the prize... although they do say details will be ...
Even the news articles and adverts are a little vague about the actual mechanics of the prize... although they do say details will be ...
Re: Catacombs
The original Commodore PET version of Catacombs, from 1981, has now been archived!
https://www.commodoregames.net/catacombs.asp
https://www.commodoregames.net/catacombs.asp
- Thu Jun 11, 2026 7:29 am
- Forum: Classics
- Topic: Dark and/or Damned Forest
- Replies: 3
- Views: 6147
Re: Dark and/or Damned Forest
Well, those pages of Mike's site lists commercial games written in entirely or mostly in BASIC.
Presumably Mike is saying the inclusion of The Damned Forest would be for that reason. However, the text file included as a BASIC listing on his site in the download does seem to be for the magazine ...
Presumably Mike is saying the inclusion of The Damned Forest would be for that reason. However, the text file included as a BASIC listing on his site in the download does seem to be for the magazine ...
- Wed Jun 10, 2026 8:54 am
- Forum: Classics
- Topic: Dark and/or Damned Forest
- Replies: 3
- Views: 6147
Re: Dark and/or Damned Forest
Is The Damned Forest is this game...
https://spectrumcomputing.co.uk/entry/6 ... ned_Forest
Which was widely distributed.
I don't think I can see an obvious connection between that and the magazine type-in?
https://spectrumcomputing.co.uk/entry/6 ... ned_Forest
Which was widely distributed.
I don't think I can see an obvious connection between that and the magazine type-in?
- Sat Feb 28, 2026 7:17 pm
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 193442
Re: (Mostly) AI solution
The AI is a little confused about some of the aspects of this game, but I asked it to use a source code file to produce a playthrough of a game from start to finish, as if it was a short story from the point of view of the main character...
I stood in front of the mansion with my collar turned up ...
I stood in front of the mansion with my collar turned up ...
- Sat Feb 28, 2026 10:13 am
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 193442
Re: (Mostly) AI solution
And, things like this are definitely useful...
Can you produce a breakdown of what changes the score flag, flag 30?
Flag 30 is the score accumulator, and in The Magician it is modified in very deliberate, theatrical beats. Every change is a clean ±10, and every scoring action corresponds to ...
Can you produce a breakdown of what changes the score flag, flag 30?
Flag 30 is the score accumulator, and in The Magician it is modified in very deliberate, theatrical beats. Every change is a clean ±10, and every scoring action corresponds to ...
- Sat Feb 28, 2026 10:10 am
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 193442
Re: (Mostly) AI solution
I had it look at a Quill source file (produced with unPAWS).
It struggled to give a workable solution, in the game I chose, but what was produced would've helped someone solve it.
It seemed to do okay when I asked it to produce a list of what all the flags (the numbered variables) did...
example ...
It struggled to give a workable solution, in the game I chose, but what was produced would've helped someone solve it.
It seemed to do okay when I asked it to produce a list of what all the flags (the numbered variables) did...
example ...
- Fri Feb 27, 2026 6:46 pm
- Forum: Classics
- Topic: Spectrum solution errors: Solaris (part 2)
- Replies: 6
- Views: 66093
Re: Spectrum solution errors: Solaris (part 2)
There's no way I'm playing a Softel game, but the computer is marked on this map...
https://solutionarchive.com/file/id%2C23100/
https://solutionarchive.com/file/id%2C23100/
- Fri Feb 20, 2026 4:16 pm
- Forum: Classics
- Topic: Importing Spectrum solutions from Tipshop
- Replies: 4
- Views: 67445
Re: Importing Spectrum solutions from Tipshop
I've added a batch of your solutions & maps from the past few years on Tipshop (focussing on ones we didn't already have material for). That's all that I'll personally be doing, so feel free to submit any additional ones in the usual way.
- Mon Feb 16, 2026 8:50 pm
- Forum: Classics
- Topic: How to decode encrypted text?
- Replies: 2
- Views: 43665
Re: How to decode encrypted text?
It was created with the PAW, so you can just load it into the 128K version of PAWs. Or use a decompressor such as unpaws or inpaws to extract all the text, code and database.
- Sat Feb 14, 2026 11:31 am
- Forum: Classics
- Topic: Importing Spectrum solutions from Tipshop
- Replies: 4
- Views: 67445
Re: Importing Spectrum solutions from Tipshop
New material is added manually here, by volunteers. If people want to share resources they've also submitted elsewhere, then the easiest and best way is to do it is to use the submission form.
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it ...
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it ...
- Fri Feb 13, 2026 7:38 pm
- Forum: Classics
- Topic: Spectrum solution errors: The Golden Mask
- Replies: 2
- Views: 45640
Re: Spectrum solution errors: The Golden Mask
Yes, that's exactly the response you are meant to see at that point. You pick up the key later on.
However, there is a slight typing error/some duplication in the solution, with the next bit that says "examine west, climb out, w, nw,
unlock door, break door,". Ignore than and just go to the "e, e ...
However, there is a slight typing error/some duplication in the solution, with the next bit that says "examine west, climb out, w, nw,
unlock door, break door,". Ignore than and just go to the "e, e ...
- Wed Feb 11, 2026 7:30 pm
- Forum: Classics
- Topic: Spectrum solution errors: Protect and Survive
- Replies: 2
- Views: 46251
Re: Spectrum solution errors: Protect and Survive
I had no issues going in the hardware store and buying the required items.
- Wed Feb 11, 2026 7:18 pm
- Forum: Classics
- Topic: The Golden Sword of Bhakor (Spectrum)
- Replies: 3
- Views: 50067
Re: The Golden Sword of Bhakor (Spectrum)
For the mirror. The solution says to pump the bellow until the temperature is high. You did not do this in your recording. You only pumped them once and the temperature still shows as low.