The AI is a little confused about some of the aspects of this game, but I asked it to use a source code file to produce a playthrough of a game from start to finish, as if it was a short story from the point of view of the main character...
I stood in front of the mansion with my collar turned up ...
Search found 773 matches
- Sat Feb 28, 2026 7:17 pm
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 40153
- Sat Feb 28, 2026 10:13 am
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 40153
Re: (Mostly) AI solution
And, things like this are definitely useful...
Can you produce a breakdown of what changes the score flag, flag 30?
Flag 30 is the score accumulator, and in The Magician it is modified in very deliberate, theatrical beats. Every change is a clean ±10, and every scoring action corresponds to ...
Can you produce a breakdown of what changes the score flag, flag 30?
Flag 30 is the score accumulator, and in The Magician it is modified in very deliberate, theatrical beats. Every change is a clean ±10, and every scoring action corresponds to ...
- Sat Feb 28, 2026 10:10 am
- Forum: Off-topic
- Topic: (Mostly) AI solution
- Replies: 21
- Views: 40153
Re: (Mostly) AI solution
I had it look at a Quill source file (produced with unPAWS).
It struggled to give a workable solution, in the game I chose, but what was produced would've helped someone solve it.
It seemed to do okay when I asked it to produce a list of what all the flags (the numbered variables) did...
example ...
It struggled to give a workable solution, in the game I chose, but what was produced would've helped someone solve it.
It seemed to do okay when I asked it to produce a list of what all the flags (the numbered variables) did...
example ...
- Fri Feb 27, 2026 6:46 pm
- Forum: Classics
- Topic: Spectrum solution errors: Solaris (part 2)
- Replies: 6
- Views: 12235
Re: Spectrum solution errors: Solaris (part 2)
There's no way I'm playing a Softel game, but the computer is marked on this map...
https://solutionarchive.com/file/id%2C23100/
https://solutionarchive.com/file/id%2C23100/
- Fri Feb 20, 2026 4:16 pm
- Forum: Classics
- Topic: Importing Spectrum solutions from Tipshop
- Replies: 4
- Views: 16561
Re: Importing Spectrum solutions from Tipshop
I've added a batch of your solutions & maps from the past few years on Tipshop (focussing on ones we didn't already have material for). That's all that I'll personally be doing, so feel free to submit any additional ones in the usual way.
- Mon Feb 16, 2026 8:50 pm
- Forum: Classics
- Topic: How to decode encrypted text?
- Replies: 2
- Views: 9393
Re: How to decode encrypted text?
It was created with the PAW, so you can just load it into the 128K version of PAWs. Or use a decompressor such as unpaws or inpaws to extract all the text, code and database.
- Sat Feb 14, 2026 11:31 am
- Forum: Classics
- Topic: Importing Spectrum solutions from Tipshop
- Replies: 4
- Views: 16561
Re: Importing Spectrum solutions from Tipshop
New material is added manually here, by volunteers. If people want to share resources they've also submitted elsewhere, then the easiest and best way is to do it is to use the submission form.
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it ...
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it ...
- Fri Feb 13, 2026 7:38 pm
- Forum: Classics
- Topic: Spectrum solution errors: The Golden Mask
- Replies: 2
- Views: 10026
Re: Spectrum solution errors: The Golden Mask
Yes, that's exactly the response you are meant to see at that point. You pick up the key later on.
However, there is a slight typing error/some duplication in the solution, with the next bit that says "examine west, climb out, w, nw,
unlock door, break door,". Ignore than and just go to the "e, e ...
However, there is a slight typing error/some duplication in the solution, with the next bit that says "examine west, climb out, w, nw,
unlock door, break door,". Ignore than and just go to the "e, e ...
- Wed Feb 11, 2026 7:30 pm
- Forum: Classics
- Topic: Spectrum solution errors: Protect and Survive
- Replies: 2
- Views: 10443
Re: Spectrum solution errors: Protect and Survive
I had no issues going in the hardware store and buying the required items.
- Wed Feb 11, 2026 7:18 pm
- Forum: Classics
- Topic: The Golden Sword of Bhakor (Spectrum)
- Replies: 3
- Views: 11522
Re: The Golden Sword of Bhakor (Spectrum)
For the mirror. The solution says to pump the bellow until the temperature is high. You did not do this in your recording. You only pumped them once and the temperature still shows as low.
- Wed Feb 11, 2026 7:11 pm
- Forum: Classics
- Topic: The Golden Sword of Bhakor (Spectrum)
- Replies: 3
- Views: 11522
Re: The Golden Sword of Bhakor (Spectrum)
There are some random elements in this game. The sentry didn't fall asleep immediately for me, but once he did I was able to proceed to pick up the uniform.
- Tue Feb 10, 2026 10:37 pm
- Forum: Classics
- Topic: Spectrum solution errors: Daemon & The Haunting
- Replies: 3
- Views: 13543
Re: Spectrum solution errors: Daemon & The Haunting
Yes, you need to rub the ruby in The Haunting for the doorway in the wall to appear.
- Thu Jan 29, 2026 9:05 am
- Forum: Classics
- Topic: Ship Wrecked
- Replies: 4
- Views: 18396
Re: Ship Wrecked
I notice on the blog in that second link that Scott details how he got approval to sell Jack Lockerby's games in Australia, something I was previously unaware of. [Or he previously told me and I just forgot... which is equally likely]
- Thu Jan 01, 2026 12:16 am
- Forum: Off-topic
- Topic: Seeking information on Trevor Hall (Twin Kingdom Valley)
- Replies: 2
- Views: 30382
Re: Seeking information on Trevor Hall (Twin Kingdom Valley)
I'm fairly sure I've pointed you in the direction of The Classic Adventurer on another forum, which includes a full interview with Trevor in issue 1.
https://classicadventurer.co.uk/
CASA's (slightly older) interviews with Trevor are here...
https://solutionarchive.com/interview_trevor/
https ...
https://classicadventurer.co.uk/
CASA's (slightly older) interviews with Trevor are here...
https://solutionarchive.com/interview_trevor/
https ...
- Mon Dec 15, 2025 8:32 am
- Forum: Classics
- Topic: AdventureWriter IBM-PC database decompiler
- Replies: 4
- Views: 38472
Re: AdventureWriter IBM-PC database decompiler
They are all in there as individual entries, but were only tagged in other forms, such as the TACL (Amiga) versions. (Probably because it may not have been clear which system was used to make the DOS editions)
I've now added Quill tags to the ones in the Nightmares from the Crypt collection.
I've now added Quill tags to the ones in the Nightmares from the Crypt collection.