Search found 90 matches

by Mark
Mon Aug 06, 2007 9:05 am
Forum: Classics
Topic: German adventure 'Buch der Weisheit'
Replies: 2
Views: 2894

Done. Map and Hint list on the way.
by Mark
Sat Aug 04, 2007 1:00 pm
Forum: Classics
Topic: German adventure 'Buch der Weisheit'
Replies: 2
Views: 2894

Nevemind. Got rid of all three of them, and on my way towards the solution :-)
by Mark
Fri Aug 03, 2007 11:06 am
Forum: Classics
Topic: German adventure 'Buch der Weisheit'
Replies: 2
Views: 2894

German adventure 'Buch der Weisheit'

A call to all german members here. I started playing a text adventure called Buch der Weisheit (C64), and according to the area I already mapped, it looks like a huge game, and pretty nice so far.

With the sword, I already got past the Tiger, and the Spider's nest, but right now, I am stuck. The ...
by Mark
Thu Aug 02, 2007 9:23 am
Forum: Off-topic
Topic: Drawing maps
Replies: 31
Views: 115182

Pen and paper here. Still the most convenient and flexible of all, at least while playing. Editing the finished maps for elecronic use I do with CorelDraw (I guess Adobe Illustrator works just as well). Corel is perfect for the standard text adventure map style. Draw one square, copy/paste, then ...
by Mark
Mon Jul 30, 2007 6:25 pm
Forum: Off-topic
Topic: popping in
Replies: 2
Views: 4465

Hi Jacob,

Nice of you to send site update mails now and then to remind me there was something I promised long ago, heh. I'm still alive. PhD not yet finished, but what the hell... I just downloaded VICE and a few german adventures. Lets see if I can get a few solutions/maps/hint lists ready in the ...
by Mark
Mon Feb 26, 2007 4:23 pm
Forum: Off-topic
Topic: popping in
Replies: 2
Views: 4465

popping in

Hi Jacob and all you other maniacs,

Just wanted to pop in to say hello. Good to see this site still active and growing. I wish I had the time to add a few things myself, but with my PhD thesis approaching it's final phase, there's no gaming for me, or my prof will rip parts best not mentioned off ...
by Mark
Sun Apr 17, 2005 2:05 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

finished the game? Congrats. So Jacob can soon expect a set of maps and a walkthrough from you, I hope ;-)

A bug... could be. After all, I had to give up another one of those AD&D games back then because of some weird bug. I think it was Secret of the Silver Baldes, where some important battle was ...
by Mark
Mon Apr 11, 2005 8:45 am
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

Okay, found it. Wasn't all clear if you actually were in Voice Wood or not from your entry. Just in case you weren't: The entrance to Voice Wood is at the eastern side of Dulcimer, where you have to defeat the Lich first to be able to get into the wood. In the Wood you get the Rod of Omniscience. I ...
by Mark
Wed Apr 06, 2005 7:23 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

I think I have been in Voice Wood back when I played it. Gonna check my maps and look what I find. And if I remember correctly, there was something very important in Voice wood, without which the game can't be solved. Some item or so. I'll update you as soon as possible.
by Mark
Wed Mar 30, 2005 1:27 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

that would be very cool. I (and I guess Jacob as well) will certainly cross thumbs that you make it, so we can end that chapter once and for all, hehe. I got a german language walkthrough out of some old computer magazine. Tell me if you want/need it. It's not too exact, but useful enough as a ...
by Mark
Mon Mar 28, 2005 2:25 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

I'm afraid there is one encounter I can't find. Looked up my old scraps and found out the place I was looking for is called Dargaard Keep. I played the c64 emulated game, btw. Surprised you didn't get a "you won" message in CoK, btw, as there certainly is a final showdown and a "you have saved Krynn ...
by Mark
Wed Mar 02, 2005 3:04 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

To avoid further wild speculations... it certainly is "Advanced Dungeons and Dragons", hehe.
by Mark
Tue Mar 01, 2005 1:21 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

re: terri

hehe... well yeah, it helps somewhat if you are an old AD&D pen and paper player. Then you know all those 5000 rules by heart, can forget about the 40 page rulebook and enjoy the storyline instead. If you are not, I'd agree it's quite scary :D
by Mark
Mon Feb 28, 2005 1:03 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

Terri: I played those games on a c64 emulator. Plenty of webpages where you can find all this AD&D stuff for c64.

Jacob: unfortunately, Curse is still unsolved. But that is because I never found an unbugged version. Just gets stuck at some time in the game, so I don't think I will ever touch it ...
by Mark
Sun Feb 27, 2005 7:14 pm
Forum: Classics
Topic: Death Knights of Krynn - stuck for ages now.
Replies: 20
Views: 13922

Death Knights of Krynn - stuck for ages now.

Very frustrating, this one. After solving and mapping almost everything in the game, I'm stuck, because I can't find the way to the last encounter. It's been a while since I tried, so I can't give you specific questions right now. Maybe this post will wake up someone out there who has managed to ...