Search found 756 matches
- Thu Aug 20, 2020 11:53 pm
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Cup, The
- Replies: 8
- Views: 4460
Re: Possible solution problem - Cup, The
Well, if he can identify which version he is playing we can probably help more.
- Thu Aug 20, 2020 2:33 pm
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Se-kaa of Assiah
- Replies: 3
- Views: 2973
Re: Possible solution problem - Se-kaa of Assiah
I note that the solution says that you will need to have made at least ten turns before the cloak and the staff turn up.
I was given them, by the villagers, at the far eastern parts of the village and far western parts of the village. Note: these are the village locations with the little huts; the ...
I was given them, by the villagers, at the far eastern parts of the village and far western parts of the village. Note: these are the village locations with the little huts; the ...
- Thu Aug 20, 2020 2:00 pm
- Forum: Site feedback & announcements
- Topic: Possible solution problem - The Mummy's Crypt
- Replies: 6
- Views: 6945
Re: Possible solution problem - The Mummy's Crypt
The mug starts the game in the empty cabin.
Location 8
You are inside an empty cabin.{6}It is devoid of furnishings -{6}except for a small table against a wall.{6}{6}Exit: out
Location 8
You are inside an empty cabin.{6}It is devoid of furnishings -{6}except for a small table against a wall.{6}{6}Exit: out
- Thu Aug 20, 2020 1:03 pm
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Laskar's Return
- Replies: 2
- Views: 2666
Re: Possible solution problem - Laskar's Return
The solution appears to be missing the stage where you OPEN the PARASOL... that stops the coconut from landing on your head.
- Thu Aug 20, 2020 12:08 pm
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Unborn One, The
- Replies: 3
- Views: 3103
Re: Possible solution problem - Unborn One, The
In the end it was a more straightforward issue...
The command needed to TALK to the shroud is...
SAY TO SHROUD "HELP"
That will give the medallion and will hopefully allow the "lost soul" to progress.
[The solution may well work as is for another version of the game. It was quite usual for games ...
The command needed to TALK to the shroud is...
SAY TO SHROUD "HELP"
That will give the medallion and will hopefully allow the "lost soul" to progress.
[The solution may well work as is for another version of the game. It was quite usual for games ...
- Thu Aug 20, 2020 11:57 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Theme Park UK
- Replies: 4
- Views: 6098
Re: Possible solution problem - Theme Park UK
Re. the other point, the elephant...
* ELEPH: AT 12 PRESENT 27 NOTCARR 27 PAUSE 25 MESSAGE 77 PROCESS 14 DONE;
The elephant will kill you if you've dropped the banana at location 12 (the elephant grass).
I've not looked through the CASA solution to see what is the issue with that one. If it ...
* ELEPH: AT 12 PRESENT 27 NOTCARR 27 PAUSE 25 MESSAGE 77 PROCESS 14 DONE;
The elephant will kill you if you've dropped the banana at location 12 (the elephant grass).
I've not looked through the CASA solution to see what is the issue with that one. If it ...
- Thu Aug 20, 2020 11:53 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Theme Park UK
- Replies: 4
- Views: 6098
Re: Possible solution problem - Theme Park UK
The leopard will kill you if it spots you carrying its meat/carrion.
There is a tiny chance that this will happen each time the player is wandering around a certain group of locations... 5%
* MEAT: ATGT 12 ATLT 32 CARRIED 22 ZERO 60 CHANCE 5 MESSAGE 125 PROCESS 14 DONE;
There is a tiny chance that this will happen each time the player is wandering around a certain group of locations... 5%
* MEAT: ATGT 12 ATLT 32 CARRIED 22 ZERO 60 CHANCE 5 MESSAGE 125 PROCESS 14 DONE;
- Thu Aug 20, 2020 11:41 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Murder Mystery Weekend
- Replies: 11
- Views: 5644
Re: Possible solution problem - Murder Mystery Weekend
Will check this one... but I wonder if it's simply a case of the fact that the "lost soul" hasn't started the game by doing EXAMINE SEATS, FEEL GAP to find the wallet/purse; as mentioned in the introductory paragraph in the solution.
- Thu Aug 20, 2020 11:38 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - 39 Steps
- Replies: 3
- Views: 3122
Re: Possible solution problem - 39 Steps
Seems more of an issue with the "lost soul" not liking solutions that don't give you all the specific inputs, rather than a bug in the solution.
To me, the solutions seems to suggest inputs like PUT MATCHES IN SOCKS... rather than HIDE MATCHES IN SOCKS... but I'll check through the database.
To me, the solutions seems to suggest inputs like PUT MATCHES IN SOCKS... rather than HIDE MATCHES IN SOCKS... but I'll check through the database.
- Thu Aug 20, 2020 11:37 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - The Bermuda Triangle
- Replies: 1
- Views: 1980
Re: Possible solution problem - The Bermuda Triangle
My gut feeling is that if there's a section when the game is chucking the player out to the title screen then it's likely to be a corrupted version of the game, rather than a bug in the game itself. But I'll investigate this one further.
- Thu Aug 20, 2020 11:35 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Unborn One, The
- Replies: 3
- Views: 3103
Re: Possible solution problem - Unborn One, The
Interesting... Looking quickly at the code there's no real reason why the solution shouldn't work but it certainly doesn't in the version I just tried.
I wonder... I need to check the flags that Clive used in the game. It's possible he may have used a reserved system flag that was technically free ...
I wonder... I need to check the flags that Clive used in the game. It's possible he may have used a reserved system flag that was technically free ...
- Thu Aug 20, 2020 9:00 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Theseus and the Minotaur
- Replies: 4
- Views: 3107
Re: Possible solution problem - Theseus and the Minotaur
There are no berries in the PAWed version of the game.
- Thu Aug 20, 2020 8:45 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Cup, The
- Replies: 8
- Views: 4460
Re: Possible solution problem - Cup, The
Which Spectrum version is the person trying to play, Gerard?
There are at least two distinct ones... an earlier Quilled version and the later PAWed version.
There are at least two distinct ones... an earlier Quilled version and the later PAWed version.
- Thu Aug 20, 2020 8:35 am
- Forum: Site feedback & announcements
- Topic: Possible solution problem - Theseus and the Minotaur
- Replies: 4
- Views: 3107
Re: Possible solution problem - Theseus and the Minotaur
I will take a look at this. There were at least five different versions of Theseus... it started life as a GAC game before later being reworked by Tony as a PAWed title... so there were Amstrad, Spectrum & C64 GACed versions out there as well as the later PAWed Spectrum and CP/M versions...
The ...
The ...
- Tue Aug 18, 2020 6:04 pm
- Forum: Classics
- Topic: Savage Island part 1 - no knife?
- Replies: 4
- Views: 3239
Re: Savage Island part 1 - no knife?
The ZX Spectrum is the worst, but it sounds like you're familiar with that.
The Spectrum is the easiest system to emulate! :) So much more logical than all the other horrible ones. :) :D With their cloads and chains and horrible 8,1 nonsense.
Very easy to play without installing anything too ...