Search found 756 matches
- Wed Jun 03, 2020 1:32 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
It would probably be worth mentioning the fact that a corrupted/non-working version of the game exists, on the game page (or in the solution).
- Sat May 30, 2020 10:53 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
I just sent a pm to the person who uploaded the screenshot. Hopefully he will answer.
Yeah, the version that seems to be on all the archive sites must surely be bugged... It just behaves so oddly.
Do you think the message which you get when you examine your belt "IT IS ATTACHED TO YOUR MAIN ...
- Sat May 30, 2020 12:48 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
I guess the spade might be a key item, for uncovering some of the others, so the fact that you can't ENTER the building in the clearing is really going to prevent any progress.
- Fri May 29, 2020 2:54 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
Can you post the code? I've no idea how to access that on a C64. 
- Thu May 28, 2020 7:50 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
The Spectrum version was advertised, but I have reason to think it was not released, since it was never reviewed nor mentioned as definitely existing. Happy if anyone can prove me wrong. By the looks of it not a lot was missed.
The BBC version was advertised, and mentioned in the news article ...
- Thu May 28, 2020 10:07 am
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
What is particularly frustrating is that is will understand an input and then says it can't understand that very same input a few seconds later.
Like you say, it's amazing this got released. It was extensively advertised as part of the range too.
I can only find a single (Italian!) review of the ...
Like you say, it's amazing this got released. It was extensively advertised as part of the range too.
I can only find a single (Italian!) review of the ...
- Thu May 28, 2020 9:36 am
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
I've seen the alien more than a few times. It feels like he appears randomly at the oasis.
Edit: Yep, I've just rediscovered him again after visiting the oasis multiple times. This time I did get the "light dims on your belt message" when I examined him. (This message seems to appear when you do ...
Edit: Yep, I've just rediscovered him again after visiting the oasis multiple times. This time I did get the "light dims on your belt message" when I examined him. (This message seems to appear when you do ...
- Wed May 27, 2020 11:07 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
Yeah... I couldn't do much in it; except die in a few places (the swamp, the pit).
It only seems to be working off the first couple of letters of the input.
I've seen (on You Tube) someone get a different response when examining the alien ("a light appears on your belt") but that didn't happen ...
It only seems to be working off the first couple of letters of the input.
I've seen (on You Tube) someone get a different response when examining the alien ("a light appears on your belt") but that didn't happen ...
- Wed May 27, 2020 5:11 pm
- Forum: Classics
- Topic: The Orion Quest c64
- Replies: 42
- Views: 17825
Re: The Orion Quest c64
If you MOVE ROCKS then you uncover a LASER.
- Mon May 25, 2020 4:04 pm
- Forum: Classics
- Topic: 8bitAG.com/info
- Replies: 18
- Views: 13851
Re: 8bitAG.com/info
Some recent additions to the INFO page include...
Information about some of the UK homegrown text adventure companies of the late 1980s and the 1990s...
http://8bitag.com/info/homegrown-adventure-companies.html
Collections of early Artic and Level 9 advertising...
http://8bitag.com/info/artic ...
Information about some of the UK homegrown text adventure companies of the late 1980s and the 1990s...
http://8bitag.com/info/homegrown-adventure-companies.html
Collections of early Artic and Level 9 advertising...
http://8bitag.com/info/artic ...
- Sat May 23, 2020 1:59 pm
- Forum: Classics
- Topic: About The Guild, The Guild Adv. Software & Adv. Workshop...
- Replies: 5
- Views: 5703
Re: About The Guild, The Guild Adv. Software & Adv. Workshop...
Just spotted this @Gunness after noticing that we have two entries for The Guild as a publisher. :)
The Guild and The Guild Adventure Software publisher entries need to be combined into a single entry.
Yes, they are both the same. The problem is, that a lot of the C64 games they "published" were ...
The Guild and The Guild Adventure Software publisher entries need to be combined into a single entry.
Yes, they are both the same. The problem is, that a lot of the C64 games they "published" were ...
- Wed May 20, 2020 11:13 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64990
Re: Gilsoft PAW/Quill
I wonder why John Elliott, in Unquill, considers in his code that a movement word is less than 20 and not 13? (That's not going to keep me awake at night!)
Thank you for the acknowledgements at the end of your document, but it's useless. You can remove them in the next version (you will do as you ...
- Sat May 16, 2020 4:49 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64990
Re: Gilsoft PAW/Quill
It' s not probably the mistake of your life, but... NOTZERO flagon. => flagno.
There is also an "Ink x y" in the unquill.txt documentation:
*INK x y
On the CPC6128, this is used to change the palette used: x is
the pen number, 0-3, and y is the colour to use for that pen.
Are you sure there's ...
- Fri May 15, 2020 6:59 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64990
Re: Gilsoft PAW/Quill
I agree that I've accidentally switched them around during all this editing.
However, I'm not sure I agree about your >13 point.
Word values less than 13 should be reserved for movement words.
So a word value greater than 12 is fine for an object word.
However, I'm not sure I agree about your >13 point.
Word values less than 13 should be reserved for movement words.
So a word value greater than 12 is fine for an object word.
- Fri May 15, 2020 5:21 pm
- Forum: Classics
- Topic: Gilsoft PAW/Quill
- Replies: 49
- Views: 64990
Re: Gilsoft PAW/Quill
Ah yes, this is what I get for trying to fix it quickly.