For most ADRIFT-games, especially old ones, the platform is also ADRIFT. However, ADRIFT 5 is capable of creating stand-alone Windows executables. Most ADRIFT 5 games are also playable in a browser. On the other hand, there are only ADRIFT 5 interpreters on Windows and Android, whereas ADRIFT 4 games have interpreters on practically all systems but cannot be played online.
I think I am getting the hang of how you determine platforms here on CASA, but would like if someone could confirm or let me know what to do instead.
However, I propose the following:
* The platform for ADRIFT games is almost always ADRIFT because an ADRIFT game (taf- and blorb-files) can be run with ADRIFT interpreters. We do not specify which platforms have such an interpreter.
* Sometimes a Windows Executable is also released (e.g. Die Feuerfaust). In this case we should add PC as a platform.
* In a few cases ONLY a windows Executable is released (e.g. Running Out Of Space). In that case we should remove ADRIFT from the list of platforms.
* Most new ADRIFT games are playable in a browser when released on the ADRIFT-site. In those cases we should add Browser as a platform.
To summarize:
1. The platform is ADRIFT if a .taf-file or a .blorb-file is released
2. The platform is PC if a Windows executable is released (.exe)
3. The platform is Browser if it is playable online
So in the best case, the platforms for an ADRIFT game are: ADRIFT, PC and Browser
If you think some of this should be different, please let me know. Thanks
