Hi there, I've been playing Theatre, by Brendon Wyber and Graham Nelson, and it's been great. Stunning. Now I'm stuck. I have a shadowy thing in the orchestra pit, and a walkthrough that tells me I need a camera to get past it...
... but I don't have one, and the walkthrough isn't clear on where I can get one. I've searched every area I can, and I'm about to again, but I can't find it.
Please help?
Theatre -- Where the hell is the goddamn camera?
Moderator: Alastair
The camera is in the room north of the staircase landing.
To get there, examine the room descriptions. The door seems life-like, so OPEN it.
That is about the only error in the walkthrough, which considering the length of the game, is, I suppose, since you need the camera that is there, it's more than a minor thing.
When you meet the creature, the walkthrough says to give things to "trent". But you really don't know that that it is Trent. So use "creature".
I would have liked more descriptions, explanations, etc. but just for the ambience.
It's also best to read the pages as you find them; it helps to "fill in the blanks" as you go along.
Wonderful game, to tell the truth. Well written. Evocative, sinister, though I, for one, would never have been unable to finish the game without a walkthrough. Just going through it is interesting.
Thanks for posting where you are stuck, and sorry for the long delay in responding.
This is one game that
To get there, examine the room descriptions. The door seems life-like, so OPEN it.
That is about the only error in the walkthrough, which considering the length of the game, is, I suppose, since you need the camera that is there, it's more than a minor thing.
When you meet the creature, the walkthrough says to give things to "trent". But you really don't know that that it is Trent. So use "creature".
I would have liked more descriptions, explanations, etc. but just for the ambience.
It's also best to read the pages as you find them; it helps to "fill in the blanks" as you go along.
Wonderful game, to tell the truth. Well written. Evocative, sinister, though I, for one, would never have been unable to finish the game without a walkthrough. Just going through it is interesting.
Thanks for posting where you are stuck, and sorry for the long delay in responding.
This is one game that