Catacombs

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

Moderator: Alastair

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Alastair
Posts: 1172
Joined: Fri Nov 11, 2005 12:21 am

Re: Catacombs

#106 Post by Alastair »

I've spent some time with the original PET version. I now know what you need to get past the web (LanHawk was right), it then took me ages to realise that in this version the silver throne itself is the treasure and is not part of an additional puzzle.

The dark hooded figure on horseback turns up, but no present has been left behind. From looking through the disc image I cannot see any "whoopsie" message so perhaps the object turns up elsewhere. I have yet to visit the castle area so there is a chance the object is there.
Alastair
Posts: 1172
Joined: Fri Nov 11, 2005 12:21 am

Re: Catacombs

#107 Post by Alastair »

Update.

The manure is in the castle area. Unfortunately all of the castle area seems to be dark which makes extensive exploration difficult as the lamp keeps going out.
jdyer
Posts: 8
Joined: Fri Dec 07, 2018 6:52 pm

Re: Catacombs

#108 Post by jdyer »

The Commodore PET version is now available.

https://www.commodoregames.net/catacombs.asp
Alastair
Posts: 1172
Joined: Fri Nov 11, 2005 12:21 am

Re: Catacombs

#109 Post by Alastair »

Collecting the sphere gives you points in the PET version and although there is a clue on how to deal with the zombie there does not seem to be any reason why you should deal with him as he causes little hindrance.

I am now stuck at our old friend the plug. So far the only way I have managed to dislodge it is by first dropping everything and then getting the plug, but this then leaves me without a lamp which prevents further progress.
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