THE OPPRESSED LAND Mark Walker Zenobi Software This is a pleasant game with only a few lapses in logical descriptions (e.g. why should the stone be helpful? How do you know there is a lock to pick?). Some things happen with no purpose. There are several dead ends which require replaying from a saved position and several unnecessary objects. You can carry up to 8 objects which is very helpful. There are a few unmarked exits. You begin outside a castle. EXAMINE CASTLE, INVENTORY (you have a blunt sword), N (the gates are locked), EXAMINE LOG (sturdy but hollow), FEEL LOG, TAKE WAND, EXAMINE WAND, S, S, SW, W (a warlock appears), EXAMINE WARLOCK, SAY HELLO (he needs his wand), GIVE WAND, TAKE WINE, E, EXAMINE COTTAGE, KNOCK, E, EXAMINE LADY, EXAMINE SHAWL, EXAMINE STAFF, EXAMINE FIRE, EXAMINE MANTLE (you see a key), ASK KEY, TAKE KEY, E, EXAMINE CUPBOARD (locked), UNLOCK CUPBOARD, EXAMINE CUPBOARD, TAKE FOOD, DROP KEY, N, EXAMINE WARDROBE, FEEL WARDROBE, EXAMINE CLOAK, TAKE CLOAK, S, W, ASK SHAWL, TAKE SHAWL. Go W, NE, N, N, E, S, SAY HELLO (the worker says he needs a jug), NO,N, E, N, N, N, E, S (wander around until you see a villager. He appears randomly in this area), SAY HELLO (the villager asks if you have seen his dog), NO. (If you are not by the rock, return to it), MOVE ROCK, TAKE STONE, EXAMINE STONE, SHARPEN SWORD, DROP STONE, W, S, S, W, W, S, SW, N, W, LOOK UNDER BRIDGE, TAKE WIRE, W, KILL TROLL, EXAMINE TROLL, TAKE CLAWS, EXAMINE CLAWS, WEAR CLAWS, W, READ SIGN, N, N, N, EXAMINE DOG, CATCH DOG, S, S, S, S, S, EXAMINE CLIFF (you need something to help you climb), CLIMB CLIFF, E, S, GIVE DOG, TAKE JUG. Go W, S, S, W, S, GIVE JUG (you find out that the old lady knows the password to get into the castle), N, W, S, S, SW, E, ASK PASSWORD (she says "no"), W, NE, N, WEAR CLOAK, N, NO (the gates open), N, E, EXAMINE STAIRS (you see and foil a trap), UP, EXAMINE BOX, OPEN BOX, EXAMINE BOX, TAKE SILVER, DOWN, W, S, S, SW, N, W, W, N, N, N, EXAMINE HAY, FEEL HAY, TAKE ROPE, EXAMINE ROPE, NE, BUY MEAD, DRINK MEAD, SW, S, S, S, S, S, CLIMB CLIFF, S, S, S, SE, UP, EXAMINE WELL, TIE ROPE, CLIMB ROPE (you find a pouch and lose the rope), EXAMINE POUCH, TAKE GOLD. Go DOWN, NW, NE, BUY BOW, SW, N, N, N, CLIMB DOWN, N, N, E, E, S, NE, N, N, W, OPEN TRAPDOOR, DOWN, E, FIRE BOW, N, EXAMINE PRISONER, GIVE FOOD, GIVE WINE, GIVE SHAWL, S, W, PICK LOCK, N, W. You are finished. Score 220. Terri Sheehan 2003-08-09 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com