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Once Upon a Lily Pad (Once_Upon_Lily_Pad.txt)

ONCE UPON A LILY PAD

Andy Brown
Spectrum 128K

This is a whimsical humourous game on the whole, not withstanding some 
childish humour. Your goal is clear - to become human again for which you 
need a princess's kiss.

You are sitting on a lily pad. INVENTORY (nothing), DOWN, EXAMINE WEED, 
TAKE ACORN, UP, E, EXAMINE SALLY (your intended), S, E, N, N, READ 
GRAFFITI (for personal services - dial 2285; for escort agency - dial 
91913), INSERT ACORN IN HOLE, DIAL 91913 (Gordon the hunk arrives and 
takes Sally off your hands), S, UP, EXAMINE BRANCHES, EXAMINE NEST, TAKE 
RING, EXAMINE RING, DOWN, S, S, E, EXAMINE BUSH, E, TAKE BERRIES  (ignore 
the fur on the prickly bush), W, S (you see Harry), EXAMINE HARRY (he has 
spines), S, TAKE LINE, N, E, E, E, TAKE MUSHROOM, W, N, N, EXAMINE ROCKS, 
DROP BERRIES, HOOK GOBLET, EXAMINE GOBLET (empty), DROP LINE, TAKE 
BERRIES, S, S, W, W, N, W, DOWN (you see Colin).

Go W (Colin won't let you), GIVE MUSHROOM TO RABBIT (he disappears), W, 
S, TAKE CARROT, PUT BERRIES IN GOBLET, W, N, N, TAKE CUP, DRINK LIQUID 
(you are transported to the mound, sleep for three days, belch, and 
destroy the mound. EXAMINE MOUND, DROP CARROT, TAKE SCROLL, READ SCROLL 
(you get a recipe for old tipple - get fruits of a prickle bush, crush 
them, get a spine and moon metal and mix them), DROP SCROLL, TAKE CARROT, 
E, E, UP, E, S, S, E. If you don't see Harry, go east and west, until you 
see him drinking at the river. PUT CUP IN RIVER. Harry falls asleep. TAKE 
SPINE, CRUSH BERRIES, PUT SPINE IN GOBLET, PUT RING IN GOBLET (you have 
made the grog), PUT CARROT IN GOBLET, TAKE CARROT (it is now saturated 
with the tipple).

Go W, N, N, N, E, E, WAIT (until you hear something coming down the 
road), THROW CARROT IN ROAD (the horse stops, eats the carrot, and falls 
over), E, BOARD CART (you fall asleep and wake up in the castle grounds 
in the garden), W, EXAMINE FOUNTAIN, TAKE CARD (it's an invitation to a 
ball), E, E, EXAMINE GRASS, TAKE FIREWORK, EXAMINE FIREWORK, EXAMINE 
SHACK (the owner does not want to be disturbed), N, E, EXAMINE JENNY (she 
needs an invitation and a dress to go to the ball), W, W, (you will meet 
a Prince, Princess, Queen and King. If you wish you can EXAMINE _________ 
and SAY TO _________.) UP, N, TAKE FLINT, PUT FLINT IN GOBLET, S, DOWN, 
S, E, TAKE FLINT.

STRIKE FLINT (the sparks catch the firework and the door flies open. A 
wizard with his robe alight runs out), E, TAKE WAND, EXAMINE WAND, W, N, 
E, WAVE WAND (a dress appears), GIVE CARD TO JENNY (Prince Thrust 
appears). He makes Jenny his princess. CROAK (Thrust kicks you and Jenny 
kisses you and the curse is lifted). FIGHT PRINCE. You awaken with Jenny 
saying she favours you more than the prince, and you probably live 
happily ever after.



Terri Sheehan
2004-10-14