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Sealed City, The (Sealed_City.txt)

SEALED CITY
Central Solutions
Spectrum 48
Updates by Sudders, May 2016

This is an intriguing game, with good descriptions. Reading the runes 
will give you hints and clues, though they are very obscure. The clues 
are to open doors, and to get rid of the elementals which block your 
way. The elementals are the four elements: earth, air, fire, and water.

SAY the answers to the clues which are as follows:

A red palace, strong and chambered, ruling the life, ungoverned by 
thought - HEART	

May be stolen, may be cold, may be hot, may be bold - speak in ear - 
LOVE

In life, in movement, in foul and fair elimination, in winter seen in 
jubilation - BREATH

Without thy might, without weapon, strike a blow that nay falls - BLOW 

As above as below - this is a red herring, unless you want to LOOK DOWN 
and see your feet

You were not this and more, then left to travel on - EARTH

Blood's gain, sword's bane, fire in water - RUST

If there is none, time will stop - FIRE

Reading the book:
Both flowers of Corn and ZZZ give sleep - instead of fighting when you 
are attacked - ZZZ (this only works if you are carrying the book and the 
poppies)

Ball of bone shall lead you in the deep (but only once while at your 
greatest need) - DROP BALL at the fork (but you don't really need to do 
this)

Lugh gives light in dark (I found I didn't need this as I always had the 
torch and tinderbox with me)

Say fire and place the burning plant before the place of fire that has 
no door - this refers to the burnt out place where you see the square to 
the south

Gold untouched by man or beast will not poison at a feast - I think this 
refers to the fact that the meat and bread are poisoned, but a golden 
liquid is not. 

Saying some of these things will give you other clues, which when spoken 
in the right places, will give you four objects you need. These words 
are :

RA - which governs the weapon of fire
HAA - which governs the rod of air
DAHB - which governs the weapon of water
ABBA - which governs the realm of earth. You must be holding the poppies for 
this to work

There are many red herrings: ignore the blade, the glass leaves, the 
old ring, the jewels, the wax, the birdcage, the meat, the bread, the 
wolfbane, and the bones; possibly also the honeycomb and the ball.

There are several chance elements (20 - 30 %) when you are attacked. 
Your final score is a complex combination of finding objects and hitting 
some attackers (plus), and either hitting other attackers or running 
away (minus). SAYing LUGH will not get you more points but will prevent 
you from losing some when facing the spider (30 points) or the fetch (15 
points). Your power also wanes using this spell and increases when you 
enter the room with the painted circle which, if you enter, takes you 
back to the start. REST and EATing HONEY improves your strength when you 
are weak which is also increased if you fight/don't fight, though there 
are times when you cannot eat it (message says your are full).

INVENTORY (you have a dagger and a tinderbox), N (you enter the city of 
DIS), N, S (you can't leave), N, TAKE NETTLE (you can't - it burns your 
fingers), N, W (ignore the bread and meat), E, N, TAKE BALL, W, W, W, 
TAKE TORCH, E, E, E, E, E, S, S (ignore the birdcage), N, N, READ SIGN, 
E, TAKE BOTTLE, W, W, W, W, W, N, N, W, W, W, LIGHT TORCH, REDESCRIBE, 
UP, FILL BOTTLE, READ WORDS (a red palace...), DOWN, E, OFF TORCH, E, E, 
READ RUNE, SAY LOVE, E, HOLD BOTTLE, WATER BOWL (you see writing "Dahb 
governs the weapon of water), DOWN, READ RUNES (in life...), DOWN, LIGHT 
TORCH, W, OFF TORCH, W, SMASH FIGURE (you see a honeycomb and wax), TAKE 
HONEY (ignore the wax), W, READ WORDS (with thy might...), BLOW DOOR, W, 
REDESCRIBE, TAKE BIRD, PUSH STATUE (Haa governs the rod of air), FREE 
BIRD, REDESCRIBE (the door is now open), E, N, E, READ BOOK (several 
clues here), TAKE BOOK, TAKE POPPIES.

Go W, N, E, READ RUNES (as above...), W, S, S, S, S, W, W, W, W, N, N, 
W, W, W, LIGHT TORCH, UP, SAY HEART (you enter a windowless room), SAY 
DAHB (you can now take the cup), TAKE CUP, DOWN, DOWN, OFF TORCH, E, E, 
E, SAY LOVE, E, DOWN, SAY BREATH (the air elemental vanishes), SAY HAA 
(the rod drops to the floor), TAKE ROD, DOWN, DOWN, LIGHT TORCH, W, OFF 
TORCH, W, W, S, E, E, TAKE POUCH, OPEN POUCH (you see glass eyes), W, W, 
N, N, N, W, W, READ RUNES (you were not this...), SAY EARTH, S (you 
notice the king's eyes have been vandalized), DROP DAGGER, TAKE EYES, 
DROP POUCH, HOLD EYES, IN FIGURE (you see Abba governs the realm of 
earth), TAKE KEY, TAKE DAGGER, N, W, W, S, S, W, N, UNLOCK DOOR, DROP 
KEY, W, TAKE GLOVE, WEAR GLOVE, E, S, E, S, S, E, E, S, S, TAKE NETTLE, 
S, W, UP, UP, DOWN, READ RUNE (blood's gain...), SAY RUST (fire 
elemental vanishes), DOWN, E, DOWN.

LIGHT TORCH, W, OFF TORCH, N, N, N, SAY FIRE (you can go north), N, HOLD 
NETTLE, IN BOWL, BURN NETTLE (Ra governs the weapon of fire), S, S, S, 
S, W, UP, UP, SAY RA (you can now take the sword), TAKE SWORD, DOWN, E, 
DOWN, LIGHT TORCH, W, OFF TORCH, N, N, N, READ (if there is none...), E, 
E, N, N, N, N, W, W, N, N, N, LIGHT TORCH, REDESCRIBE, UP, SAY ABBA, 
REDESCRIBE, DROP HONEY,TAKE PANTICAL, DOWN, S, S, S, E, E, S, S, S, S, 
W, W, N (there is now a passage to the north), N, DOWN, DOWN, S, DROP 
SWORD (it vanishes), N, E, DROP ROD (it vanishes), W, W, DROP CUP (it 
vanishes), E, N, DROP PANTICAL (it vanishes), S (your magic increases; 
you see a skull), TAKE SKULL, UP, UP, UP, UP, E (you see a rod of wood), 
W, S (you see a sword), N, W (you see a chalice), E, N, (you see a 
pantical), S, DOWN, DOWN, S, S, S, S, S, S. You are finished. (90 % - 
though the score depends on how many times you have been attacked and 
attacked in return)

Terri Sheehan
2005-10-15

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