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Daark (Daark.txt)

DAARK (unknown, BBC)

Solution by Alex Dijkstra and Jacob Gunness, August 2018

You begin on a path.
E, N, MOVE DEBRIS (you uncover a trapdoor), OPEN TRAPDOOR, D, SEARCH ALCOVE 
(you find a casket), GET CASKET, EXAMINE IT (magically sealed - you can't 
open it), U, S, 
E, E, E, N, E, CLIMB WEIR, EXAMINE WEIR, READ GRAPHITI (game credits), N, D 

North side of river:
W, W, W, DROP CASKET (leave it here for later), W, GET LIME, E, E, E, E, 
CLIMB WEIR, S, D 

South side of the river:
W, SEARCH RIVER (you find an old boot), GET BOOT, S, W, W, W, W, W, N, E 
(at a pond), EXAMINE CREATURE (it supplies the creature with oxygen), THROW 
LIME INTO POND (the creature suffocates), SEARCH POND (you find a gong), W, 
S, E, E, E, N (you encounter a cat), THROW BOOT AT CAT (it runs off), N, 
EXAMINE FUNGUS (an unborn nightmare), GET FUNGUS, S, S, E, SEARCH RUINED 
TEMPLE, GET HAMMER (for the gong), SEARCH RUINED WORKSHOP (you find an iron 
rod - leave it here for later), E, N, E, CLIMB WEIR, N, D

Saving the bird:
W, N, W (you see a dark creature attacking a bird), EXAMINE BIRD (a white 
dove), THROW FUNGUS AT CREATURE (it dies), E, S, W, W, GET CASKET (which 
you left here earlier), U, U (outside caves), READ MOTTO (entrance only for 
the pure of heart - good thing we saved that dove, eh?), W

Caves:
S (to a cave of skulls), CRAWL UNDER SKULLS (avoiding their deadly arrows), 
STRIKE GONG (this causes the roof to collapse), W (you see an Elder in a 
magic cirle - maybe he could help with the sealed casket?), GIVE CASKET TO 
ELDER (hey presto! He opens it and hands you a stone), EXAMINE STONE (it 
glows), E, E, N, DROP GONG, DROP HAMMER, W (in a pool), SWIM UNDER SUMP (to 
a secret ante chamber), GET BAR, SWIM UNDER SUMP, E, E, D, D, E, E, E, 
CLIMB WEIR, S, D

Underground:
W, S, W, GET ROD, W, EXAMINE COBBLES (you find a manhole cover), OPEN 
MANHOLE (with the rod), ENTER MANHOLE, S (into a maze), E, E, N (you see a 
phantom), W (you must answer a riddle first), YES, MAN, W (at a dead end), 
EXAMINE TUNNEL (there's a small hole in the wall), INSERT BAR IN HOLE (you 
hear a rumbling of stone in the distance), E, S, W, W, W, N, W (only 
possible after inserting the bar - you're in a secret ante chamber), GET 
CASKET, EXAMINE STATUE (it holds out its hands), PLACE STONE IN HANDS

You have completed the first task - next you must defeat Daark by regaining 
the Staff of Light.

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