CITY OF EHDOLLAH or SACRED RUBY OF TOGGALIDS Dorling Kindersley Software Spectrum 48 Hints: There are random elements in this game. There are monsters to kill. You can either fight or retreat. You can SAVE and RESTORE at these times, since each time you have a 50/50 chance of killing the opponent. This allows you to keep your strength and stamina up. Do the same if you are stung, if the tablet falls on you, etc. Conserve your light. Can't open the casket. BREAK it. While the hints say you need the cross to fight Meglin, it is not really needed. There are many red herrings in the game: the sword, the wine, SERPENT knife, DRAGON device, wand, the hat. Can't get up the slope with the Ruby? You need to put it in something. Tie one object to another, and then to another. Put what you may need in the basket. Don't panic if it is dark when you go up. Then pull the things you have. The boat is not there on your return? Did you tie it up when you left it? Solution: GO UP, LAND BOAT, TIE BOAT, S, S, (it's too dark), N, N, GO UP, N, TAKE TINDERBOX, W (fight the dog), TAKE LAMP, S, HELP (doors are made to open), CLIMB ROPE, (it isn't strong enough), READ INSCRIPTION (Meglin holds the key), OPEN DOOR (try the rope), CLIMB ROPE, PULL ROPE (the door opens), GO DOOR, TAKE BASKET, W, TAKE BOOK (fight the man), W (below you see a man with a pointed hat and a wand a carrying a jewelled casket), READ BOOK (ruby is hidden deep down; beware Meglin; bear a cross), GO DOOR, TAKE ROPE, TAKE DAGGER, TAKE OIL, FILL LAMP, DROP BOOK (ignore the sword), TAKE TWINE, INVENTORY (the dagger has become a cross), GO DOOR, S, SIT THRONE (fight the ghost; you see a key), TAKE KEY (you get it and slide down a chute; it is dark), LIGHT LAMP (you are in an octagonal room). Go N (fight boar; you are in a cellar and see a knife marked SERPENT), E (fight unicorn), E (fight vampire bat), W, W, S, E (fight Meglin), UNLOCK CASKET, OPEN CASKET, TAKE KEY, DROP CROSS, TAKE WAND, N, W (fight dragon), E, E, S (fight rats : you are in a circular tunnel), E, N, E, E, S, GO POOL (fight crocodile), GO POOL, E (fight demon), W, W, W, GO DOWN, UNLOCK DOOR, OPEN DOOR, BREAK CASKET, EXTINGUISH LAMP, FILL LAMP, DROP BOTTLE, TAKE RUBY, PUT RUBY IN BASKET, TIE TWINE TO ROPE,TIE ROPE TO BASKET, PUT LAMP IN BASKET, PUT WAND IN BASKET, DROP KEY, PUT TINDERBOX IN BASKET, DROP BASKET, DROP ROPE, CLIMB SLOPE, PULL TWINE, PULL ROPE (here comes the basket), TAKE LAMP, TAKE TINDERBOX, LIGHT LAMP, TAKE WAND, TAKE RUBY, N, E, E, E, N, N (at the quay), GO BOAT. You are finished. Terri Sheehan 2008-11-25 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com