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Snare (Snare.txt)

Snare - by Andrew Williams - Z-Machine

Walkthrough by Dion Guy

E, SHOW PASS (to the trooper), E, E, N, N, SW, OPEN CISTERN (of lavatory), GET BAG, OPEN BAG, GET
GUN (from bag), NE, S, E, OPEN DRAWER (of desk), GET FRAME, GET BOOK, OPEN FRAME, GET WAFER, INSERT
WAFER INTO COMPUTER, SWITCH ON COMPUTER (10 points), W, W, THROW BOOK AT SWITCH (10 points), W, W,
S, E, SHOOT MAN (who has exit visas)

At this point you will have some story progression, and then find yourself queueing in Departure
Lounge Twelve.  No matter what you do, Federation troopers will come to arrest you in no more than 7
turns (you could spend those turns playing with the tartan hold-all on the carousel).  Once they
arrive you will become Roj Blake and find yourself on the Liberator Flight Deck:

NW, W, N, GET WINE, GET MEDIKIT, OPEN MEDIKIT, GET BEAMER, S, E, SE, SW, W, W, W, W, W, OPEN GRILLE,
E, E, S, GET TORCH, GET PROBE, DROP WINE (for Vila), WAIT (keep waiting until Vila arrives), N, W,
W, EXAMINE GRILLE (now open), GET RING (4 points), E, E, E, E, E, NE, NW, W, W, W, W, N (Avon opens
the door as you have his ring; 10 points), E, E, E, E (at some point on the way back to the Flight
Deck a drifting ship is detected), SE (to Flight Deck where you will get more story including
teleport coordinates), ASK AVON FOR BRACELET (10 points), WEAR BRACELET, NW, SW, SET DIALS TO 0500
(the ship coordinates), W, TURN ON TORCH[*], S, SWITCH ON BEAMER, HEAL MAN WITH BEAMER, D, GET BOT,
U, N, GET CRYSTAL, TELEPORT, E, NE, SE, GIVE BOT TO AVON, GIVE PROBE TO AVON (more story where you
find out about Citadel; 5 points), SW, S, GET KEY (for Orac), SWITCH ON ORAC, ASK ORAC ABOUT CITADEL

This is as far as you can progress; the game displays the message:
"IF YOU GOT THIS FAR, CONGRATULATIONS.  THERE IS A LOT MORE MAP THAT YOU HAVEN'T SEEN, BUT
IT NEEDS TO BE LINKED IN.  IF YOU WOULD LIKE TO SEE THE GAME COMPLETED, PLEASE ENCOURAGE THE AUTHOR
TO CONTINUE BY MENTIONING IT ON B7 WEBSITES."

[*]For an alternative and more definitive ending, try PUSH BUTTON on the crippled ship just after
you turn on the torch.  Save your progress first though...