SMUGGLER'S COVE (Quicksilva) Start in a large, dimly lighted cave. Look, Take torch, Light torch, E, Take munchies, Float munchies (they disappear down a hole), E, Take hammer, W, W, S, Search gravel (you locate a barrel), Smash barrel with hammer (inside are a rope and some spiked shoes), Take shoes, Take Rope, N, E, E, Throw rope (It now hangs down from the ledge), Wear shoes, Climb rope (the spiked shoes prevent you from slipping), Take ladder (it falls to the floor), Down, Drop shoes, Take ladder, W, W, S, Drop ladder (it spans the trench), S (ignore the hungry cat for now!), Down, Read message (It reads: "Believe not al yer eye do see, The magic spells will muddle 'ee, To them as wants old Blackie's treasure cheast I say, Stand in the middle and look the other way!".) N (your lifebelt/munchies are here!), Take key (the monster rises but is now distracted by the munchies!!), S, E, Smash padlock with hammer, N, Take spade, S, E, E, Pull candle (the alter slides back to reveal a tunnel to the East), E, Push Trapdoor, Up, N, E, Unlock door with key, Open door, E, Drop key, Take acid, W, W, S, W, Dig barrier using spade, W, Pull lever (this moves the slabs), Take fish (you only need the battery if your tourch fades!), E, E, N, N, W, W, S, S (back to where the cat is), S, (the cat will now follow you as long as you carry the fish), S, E (the cat keeps the rats at bay!), N, Drop spade, Drop hammer, Take carrots, Take sword, S, W, N, Drop sword, S, E, N, Take cloak, S, W, N, Drop fish, Take sword, N, Down, E, E, Push slab, Look, N (you meet an angry pirate!), Hit pirate with sword, N, Throw acid (to put the statue out of action), Take ring, Drop sword, Take casket, N, Wear ring, Wear cloak, Enter pentacle (you feel a little strange!), Rub ring (a flash of blue light from the mirror lights up the picture, which shimmers and fades away. There is now an open door where the picture was!), Look mirror (it reflects the openeing), Face mirror, Rub ring, Look (all this ensures that the Donkey is with you!!), W, W, S, W, W, Harness donkey, Enter elevator, Throw carrots ............ the donkey chases the carrots and hauls you up to the surface to complete the adventure!!!! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Provided by John R. Barnsley Retyped by Andrew Barker ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com