Sherlock Holmes: A Matter of Evil by David Court and Jonathan Bridgeman Creative Juices, 1988 Spectrum 128K Walkthrough by Juan Duc Get all, Light candle, Stand up, Wake Watson, E, Get envelope, Open envelope, Examine inside envelope, Get letter out of envelope, Read letter, Enter back door, E, Get cash, Examine cash, Get slip, Read slip, N, Examine man, Examine man, Get handkerchief, Examine handkerchief, Ger card, Read card, S, E (if the boy who sells newspapers is not here, Wait for him to show up), Buy news paper (you have to put it separate, not "newspaper", otherwise the game will not recognize the action), Read news paper, W, W, W, Enter door, Ring bell, Ring bell, Ring bell, Say to Reynolds "Cells", Enter room, Drop card, Enter room, Enter door, W, S, Buy beer, Get beer, N, E, E, Hail cab, Enter cab, Say to cabbie "Scotland Yard", Pay Cabbie, Say to cabbie "Wait", Leave, Enter door, U, Knock door, D, Enter door, Enter cab, Say to cabbie "Station", Pay cabbie, Say to cabbie "Go", Leave, E, Give tickets, Read notice (now Wait as many times as necessary for the train to show up), Enter train, S, S, Open door, U, Punch man, Duck, D, Leave, N, N, Leave, W, N, N, Open gate, Enter door, U, W, Take plaster, E, D, Leave, E, Enter greenhouse, Get branch, Leave, W, W, Give beer to gardener, Open door, Sweep straw, Open trap door, D, Examine symbols, Get baton, Stick branch to baton, Insert rod in hole, Enter barrel, Examine base, Stand, Light hay, W, Get key, E, E, E, Unlock door, Enter door, Get cloak, Wear cloak, Get knife, Leave, W, W, N, N, SE, E, Throw knife at leader, Get knife, W, NW, N, N, N, N, N, E, E, Throw knife at leader, NW, W, S, S, S, S, SE, W, Enter door, W, Dial 450772 -THE END- ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com