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Monster (Magic_Circle.txt)

MAGIC CIRCLE
author unknown

This is a long, complicated game, with most things needing to be done in 
sequence. It is further complicated by the fact that the game that you 
download (from the Spectrum archives) begins mid-way through with a score 
of 25 %. Unfortunately if you play the game from this point, it is not 
possible to win. So you must QUIT, and start again. There is an oracle to 
consult if you cannot find an object, but this is not really necessary. 
However, Gordo, can help out with various hints.

You will need to do some SAVEs and RESTOREs to get some additional hints.

You may see a horse in a different place than indicated. This will happen 
if you take a few extra moves. This will also happen with Olga. Just keep 
looking around until you find who you are looking for.

You are a professor who has found himself in another time and needs to get 
back home.

So, after quitting and restarting, the solution is as follows:

INVENTORY (you have a rucksack and a torch), LOOK IN RUCKSACK (empty), E, 
UP, E, S, E (the door opens). Go E. Tudaw can help you get home. You are 
told to go to Aurum, find the staff, and return it to the temple. The 
password is >Tudaw'. Go W (you see a money belt), TAKE BELT, LOOK IN BELT 
(empty), WEAR BELT, W, N, W, DOWN, W, SE, SE, TAKE NUGGETS, SE, TORCH ON, 
TAKE NUGGETS, PUSH STONE (you are too weak), NW, NW, TORCH OFF, NW, DROP 
TORCH, NW, NW, NW, N, SAY "HELP" TO BOOT. He will make you a love potion, 
if you bring him a purple poppy, rubies, dragon moss, crystal salt, a 
pearl, and a golden rose.

Go S, E, E (you see vines to the north, but cannot get through), S, S, SE, 
N, READ NOTICE (beware of snakes), N, N, N, N, N, SAY "TUDAW" TO SENTRY. 
The door opens. Go N, DRINK WATER, N, TAKE SMALL KEY, S, W, N, EXAMINE 
LIST, SELL SILVER NUGGETS, SELL GOLD NUGGETS, LOOK IN BELT (90 mulae), S, 
E, E, N, EXAMINE LIST, BUY FOOD, TAKE FOOD, TAKE BOTTLE, SAY "HELP" TO 
GORDO (he can tell you tales), BUY ROOM (you are escorted up), EXAMINE 
CHEST, UNLOCK CHEST WITH SMALL KEY, DROP SMALL KEY, OPEN CHEST, LOOK IN 
CHEST, EAT FOOD, TAKE MAP OUT OF CHEST, X MAP, TAKE STAFF OUT OF CHEST, 
PUT STAFF IN RUCKSACK, PUT MAP IN RUCKSACK, S, DOWN, S, W, FILL BOTTLE.

Go S, S, S, S, S, S, S, DRINK WATER, DROP BOTTLE, E, TAKE STAFF OUT OF 
RUCKSACK, UP, E, S, E. The door is open. Go E. Tudaw wants his wand, 
though it has no power. Find it and return it to him. Go W (you see a 
torc), TAKE TORC, EXAMINE TORC (it gives the wearer second sight), WEAR 
TORC, W, N, W, DOWN, W, TAKE TORCH, SE, SE, SE, TORCH ON, PUSH ROCK, S 
(you see a passage east), E, TAKE PAPER, EXAMINE PAPER (diagram of oars), 
S, EXAMINE STONE (it has a slot), N, E,. You are at a bridge. REMOVE 
RUCKSACK, REMOVE BELT, DROP BELT, REMOVE TORC, DROP ALL, TAKE TORCH.



Go E, NE, TAKE SAPPHIRES (ignore the dagger), SW, W, DROP SAPPHIRES, E, 
SE, TAKE RUBIES (ignore the emerald), NW, W, TAKE ALL, WEAR RUCKSACK, WEAR 
BELT, WEAR TORC, W, N, E, DROP PAPER, TAKE LARGE KEY, PUT LARGE KEY IN 
RUCKSACK, TAKE PAPER, W, S, W, N, NW, TORCH OFF, NW, NW, DROP RUBIES, DROP 
TORCH, SW, SW, TAKE MIRROR, EXAMINE MIRROR (something a girl might like), 
PUT MIRROR IN RUCKSACK, S, TAKE GREEN KEY, PUT GREEN KEY IN RUCKSACK, W, 
TAKE SUIT, EXAMINE SUIT (useless). Go E, N, NE, NE, DROP SUIT, TAKE 
BOTTLE.

Go N, N, N, N (you see a passage east, but do not go there yet), N, N, SAY 
"TUDAW" TO SENTRY, N, DRINK WATER, FILL BOTTLE, W, N, SELL SAPPHIRES, LOOK 
IN BELT (90 mulae), S, E, N, E, N, EXAMINE LIST (50 mulae to have 
something made), SAY TO CARPENTER "MAKE OARS", TAKE OARS, S, W, S, S, S, 
S, S, S, S, S, DRINK WATER, DROP BOTTLE, W, ENTER BOAT, PUT OARS IN BOAT, 
ROW W, ROW SW, ROW SW, ROW NW, LEAVE BOAT, N, N, TAKE WAND, TAKE BROOM, S, 
S, ENTER BOAT, PUT BROOM IN RUCKSACK, ROW SE, ROW NE, ROW N, ROW N, ROW 
NW, ROW SW, LEAVE BOAT, TAKE CARROT, S, TAKE PEARL. (You can INSERT BELT, 
if you wish to talk to the Oracle, and ask here where something is). Go N, 
ENTER BOAT, ROW NE, ROW SE, ROW SE, ROW E, LEAVE BOAT, E, DROP PEARL.

EXAMINE WAND (you see >trans mogri ogrus' and >trans mogri human' written 
on it), E, UP, E, S, E. The door is open. Go E. Tudaw takes the wand and 
charges it. You now need to find Prince Grott and return him to his 
father, King Gruff. He will give you a pledge which you need to return to 
Tudaw. Go W, W, N, W, DOWN, W, NW, NW, W, N, E, E. You see a horse. RIDE 
HORSE (he throws you off), S, S, SE, TAKE BOTTLE, N, N, N, N, N, N, SAY 
"TUDAW" TO SENTRY, N, DRINK WATER, FILL BOTTLE, E, N, SAY TO GORDO "HOW 
RIDE HORSE". He tells you the way to a horse's heart is through his 
stomach. Go S, W, S, S, S, S, S, S, S, NW, NW, W, GIVE CARROT TO HORSE.

RIDE HORSE, E, SE, SE, NE, NE, NE, E. You are at the Castle, but how to 
get in since the drawbridge is up? Go W, SW, SW, SW, DISMOUNT HORSE, TAKE 
BOTTLE, N, N, N, N, N, N, SAY "TUDAW" TO SENTRY, N, DRINK WATER, FILL 
BOTTLE, N, W, N, TAKE HAMMER (you can't), S, E, S, E, N, SAY TO GORDO "HOW 
ENTER CASTLE". He tells you someone got in through the moat. SAY TO GORDO 
"HOW GET HAMMER". Gordo tells you to scare the blacksmith.

Go S, W, N, W, N, WAVE WAND, SAY "TRANS MOGRI OGRUS". You turn into an 
Ogre and the blacksmith runs off, TAKE HAMMER, S, E, S, S, S, S, S, S, S, 
S, DRINK WATER, DROP BOTTLE, S, S, S, SW, TAKE REED, SW, S (you get past 
the Ogre now than you are one), W, OPEN DRAWER, LOOK IN DRAWER, TAKE BOW 
OUT OF DRAWER, E, E, DROP BOW, TAKE BROOM OUT OF RUCKSACK, SWEEP STRAW, 
DROP BROOM, TAKE DIAMOND, PUT DIAMOND IN RUCKSACK, TAKE BOW, W, N, NE, NE, 
N, N, N.

DROP WAND, TAKE DIAMOND OUT OF RUCKSACK, DROP DIAMOND, RIDE HORSE, NE, NE, 
NE, E, DISMOUNT HORSE, PUT REED IN MOUTH, E, N, N, E, E, E, E, S, S, OPEN 
DOOR, W, UP, REMOVE REED, DROP REED, S, OPEN CHEST, LOOK IN CHEST, TAKE 
GOLD KEY OUT OF CHEST, LOOK IN CHEST (you see a trapdoor), OPEN TRAPDOOR 
(locked), DROP GOLD KEY, TAKE LARGE KEY OUT OF RUCKSACK, UNLOCK TRAPDOOR 
WITH LARGE KEY, DROP LARGE KEY, OPEN TRAPDOOR, TAKE GOLD KEY.



Go DOWN (you see Grott tied in chains), BREAK CHAIN WITH HAMMER, DROP 
HAMMER, UP, N, W, W, S, UP, TAKE PURPLE KEY, DOWN, N, E, UP, UNLOCK DOOR 
WITH PURPLE KEY, DROP PURPLE KEY, OPEN DOOR, N, UNLOCK DOOR WITH GOLD KEY, 
DROP GOLD KEY, OPEN DOOR, W, TAKE ROSE, PUT ROSE IN RUCKSACK, E, S, S, 
TAKE GREEN KEY OUT OF RUCKSACK, UNLOCK DOOR WITH GREEN KEY, DROP GREEN 
KEY, OPEN DOOR, W (you see the watchtower), GIVE BOW TO GROTT, SAY TO 
GROTT "SHOOT TOWER". The guard runs out of the machinery room. Go E, N, 
DOWN, W, N, PULL GREEN LEVER, S (the drawbridge is down), W.

RIDE HORSE, W, SW, SW, SW, DISMOUNT HORSE, S, S, S, SW, SW, S, S. Gruff 
signs the pledge when he sees his son. TAKE PLEDGE, EXAMINE PLEDGE, N, N, 
NE, NE, N, N, N, E, UP, E, S, E. The door is open. Go E. Tudaw takes the 
pledge and tells you to find Olga, King Corra's daughter and return her to 
her father and get another pledge from him. You get a sword. Go W, N, W, 
DOWN, W, NW, N, N, CUT VINES, N, TAKE POPPY, S, S, S, SE, DROP POPPY, TAKE 
TORCH, SE, SE, SE, TORCH ON, S, E, S, INSERT SWORD IN STONE (a passage 
opens east), E, TAKE SALT, W, N, W, N, NW, TORCH OFF, NW, NW, TAKE 
DIAMOND, DROP SALT, TAKE WAND, WAVE WAND, SAY "TRANS MOGRI HUMAN", DROP 
WAND, TAKE SUIT, DROP TORCH, TAKE BOTTLE, N, N, N, N, N, N, SAY "TUDAW" TO 
SENTRY, N, DRINK WATER, FILL BOTTLE, W, N, SELL DIAMOND, EXAMINE BELT (130 
mulae), S, E, N, W, N, SAY TO SMITH "FIX SUIT", TAKE SUIT, EXAMINE SUIT 
(gleaming), S, E, S.

Go S, S, S, E, E, N, TAKE SALVE (you must pay a fee first), PAY FEE, DRINK 
WATER, TAKE SALVE, S, W, W, S, S, S, S, DRINK WATER, DROP BOTTLE, EXAMINE 
SALVE (keeps the skin from peeling), TAKE TORCH, WEAR SUIT, TAKE WAND, SW, 
SW, S, W, RUB SALVE, TORCH ON, W, S, W, N, W, UP, TAKE MOSS, DOWN, E, N, 
E, WAVE WAND, POINT WAND AT DRAGON, SAY "TRANS MOGRI HUMAN". The dragon 
turns into Olga. She wanders off. Go S, E, TORCH OFF, E, N, NE, NE.

DROP TORCH, DROP WAND. You now have all the ingredients for the potion. 
TAKE RUBIES, TAKE SALT, TAKE PEARL, PUT PEARL IN RUCKSACK, TAKE POPPY, NW, 
NW, NW, N, GIVE POPPY TO BOOT, GIVE SALT TO BOOT, GIVE RUBIES TO BOOT, 
GIVE MOSS TO BOOT, TAKE PEARL OUT OF RUCKSACK, TAKE ROSE OUT OF RUCKSACK, 
GIVE PEARL TO BOOT, GIVE ROSE TO BOOT. You are given the potion. Go S, SE, 
SE, SE, TAKE TORCH, TAKE MIRROR OUT OF RUCKSACK, SW, SW, S, W, TORCH ON, 
W, N, W, S, W, S, W, GIVE POTION TO OLGA (she will follow you), GIVE 
MIRROR TO OLGA, E, N, E, S, E, E, TORCH OFF, N, NE, NE.

RIDE HORSE, NE, NE, NE, E, DISMOUNT HORSE, E, E, UP, E, S. The King writes 
the pledge when he sees his daughter, TAKE PLEDGE, EXAMINE PLEDGE, N, W, 
DOWN, W, W, RIDE HORSE, W, SW, SW, SW, DISMOUNT HORSE, E, UP, E, S, E. The 
door is open. Go E. You can now go home, by entering the standing stones. 
Tudaw consults a book and says you need to go as you came. Go W, W, N, W, 
DOWN, W, REMOVE TORC, LOOK IN RUCKSACK, TAKE MAP OUT OF RUCKSACK, REMOVE 
BELT, DROP ALL, TAKE TORCH, INVENTORY (you have what you came in with - a 
torch and an empty rucksack), ENTER GATE.

You are finished.

Terri Sheehan
2004-02-21

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