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Two Days to the Race (Two_Days_to_the_Race.txt)

TWO DAYS TO THE RACE – SOLUTION
by Zenobifan2

GET MONEY – X CLOSET – OPEN CLOSET – X CLOSET – X BOX – GET GOGGLES – S – W
– X DESK – X ENVELOPE – GET ENVELOPE
X BED (nothing) - E – D – X CAT – GET CAT – X BOWLS (two bowls, one with
water, the other empty) – X PORTRAITS – W
X BLUEPRINTS – X PICTURES – E – E – X PANTRY – GET ANCHOVY – W – PUT
ANCHOVY (into empty bowl, cat eats it and will now follow you)
U – W – X DESK (cat finds something under bed) – X BED (now find crumpled
letter) – GET LETTER – READ LETTER – E – D – S – E
TALK TULLIO – W – S – X CABINET – GET KEY (for ITA51) – E -E – X 101 – X 51
- WEAR GOGGLES –
DRIVE 51 ( you now drive to Piazzo Carignan, you get password SHIBBOLETH
RAMASSIN)

X KIOSK – BUY NEWSPAPER – READ NEWSPAPER (new opera Madama Butterfly by
Puccini), S – W – N (museum keeper throws you out saying Museum is closed)
W – X KEEPER (whistling an operatic aria) – TALK KEEPER – GIVE NEWSPAPER TO
KEEPER (he leaves to read newspaper)  -  X PANEL – S – S – X PAPYRI
N – X PLAQUE - W – X SARCOPHAGI – W – X SPHINX – N – X STATUES – N – X DESK
– GET PAPER – E – GET PENCIL – X PENCIL – W – W – S – S – E – E
N – N - U – X ENGRAVINGS – S – X STATUES – S – X PAPYRI – X STRIKE PAPYRUS
– X EROTIC PAPYRUS – X JUDICIAL PAPYRUS – X KING LIST – OPEN DOOR
X MECHANISM ( combination lock with 7 hieroglyph symbols) – N - N – D – S –
X PANEL (note hieroglyphs are like lock symbols)
COPY HIEROGLYPHS (need the pencil and paper collected earlier) – N – U – S
– S – OPEN LOCK (using copied combination) – W –
W (Schiaparelli tells of Belisario and Riccobene talking about a prototype,
he says to go to the university to talk to Riccobene)
(you travel to Via Pietro Giuria,  you get a new password SHIBBOLETH
BOGIANEN)

E – E – X BLACKBOARD (chemical formulas, reactions of Ferric Chloride
etching copper and other metals) - S - E- X BENCH - GET MATCHES
X GLASSWARE (reagents, one is labelled Ferric Chloride) - GET FERRIC - W –
N – N – E - X BLACKBOARD - X CHALK - X BENCH - X CABINET (robust brass
lock)
POUR FERRIC ON LOCK - GET COAT - X COAT - GET KEY (small key) - W – S – S –
W – D – S – GET LAMP – X LAMP (it is off) – GET SHOVEL
N - E – X COAL – X COVER - OPEN COVER (with shovel) - TURN ON LAMP (with
matches) - D – E – E – S - W – OPEN DOOR (with small key)
S – W – W – X SHELVES – W - X EXTRACTOR - E
E (you feel someone grab you from behind cover your nose and mouth, you
smell ether and pass out, you get new password SHIBBOLETH BOJAFAUS, and you
wake up in a wagon in the dark)

OPEN WAGON – D - S (cannot get inside yet but hear Riccobene and Professor
Luzzi's assistant Belisario a former ITA employee talking) - E
X BENCH – GET LIGHTER - E – S – X WAGON – X LOCK (needs right key) – N – N
– X SAWDUST –
LIGHT SAWDUST (with lighter, you hide and Riccobene and Belisario arrive to
put out the fire, can now go to the office where you heard them talking)
W – W – S – X DESK – X NOTEPAD - GET LARGE KEY, N – E – E – S – OPEN LOCK
(with large key) – E -
MOVE TARPAULIN (under is the prototype Autosigma car, you call the police
and both Riccobene and Belisario are arrested, final code password is
COUNTACH)

GAME END