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Adventure (Adventure_vz.txt)

Adventure
By Scott Le Brun
Published by John D'Alton in 'LE'VZ 200/300 OOP', issue 10, February 1986, pp.
3–4; issue 11, March 1986, p. 2
For VZ200 & VZ300

Solution by Garry Francis
----------------------------------------
This is a minimal solution to a fairly simple game. You have to find three treasures and return them
to your starting location. Your inventory is limited to three items, but you must carry the lamp
everywhere you go, so you will have to make at least two trips to return all the treasures.

Inventory management is paramount. You can't enter the throne room unless you are carrying the
goblet or crown, so you will have to do a bit of juggling to avoid lots of backtracking.

Scores are shown in parentheses as +A=B, where A is points earned and B is cumulative points
earned.

GET LAMP
S
E
E
S
S
D
N
GET ROD
S
S
S
W
GET GOBLET (+20=20)
E
E
WAVE ROD (you are magically transported)
DROP ROD
N
N
W
N
W
D
N
N
W
W (you can do so, because you've got the goblet)
GET CROWN (+20=40)
E
E
S
S
U
E
S
E
S
S
DROP CROWN (-20=20)
GET ROD
WAVE ROD
DROP GOBLET (-20=0)
WAVE ROD
GET CROWN (+20=20)
WAVE ROD
DROP ROD
GET GOBLET (+20=40)
W
N
N
U
N
N
W
W
N
DROP CROWN (-20=20)
S
E
E
S
S
D
W
GET RING (+20=40)
E
U
N
N
W
W
N
DROP LAMP
GET CROWN (+20=60)
SCORE
***THE END***