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Spellcasting 201: The Sorcerer's Appliance (Spellcasting_201_solution.txt)

SPELLCASTING 201: THE SORCERER'S APPLIANCE
Legend Entertainment 1991

SOLUTION

Preface: Calm Before the Storm
Sunday
Simulation
NAUGHTY MODE, GET ALL, READ SPELLBOOK, PRENT BANANA, WAIT for it to return, SLICE BANANA, UP, OPEN
PACKAGE, OPEN  SPELLBOX, READ NOTICE, D, WAIT until the tub is just about full, FOY, WAIT 3 times
for the sorcerer to return.

W, N (Yakbladder Quad), GET BLUEPRINT, SW, W, D (Locker Room), GET BAG, U, E, N (Cafeteria), WAIT
until dinner is served, GET CASSEROLE, N, N, SW, U (Your Room), LISTEN TO DUCT to get a hint about
tomorrow, OPEN ENVELOPE, READ LETTER, D, NE, S, S, S, S, SW (Boat Dock), OPEN DOOR, NW
(President's House), OPEN SPELLBOX, WAIT UNTIL 9:00, WAIT 5 times until the Professor has given
you your quest, GET KEY, SE, N, E, N, N, N, SW, U, GET IN BED, SLEEP.

Chapter One: Statue of Limitations
Monday
WAIT through the initiation ceremony until you are alone in the cellar, U, U, GET SPELLBOOK AND
NOTEBOOK AND KEY, D (Hu Delta Phart), OPEN CASE, GET SEXTANT, OPEN SPELLBOX, NE, E, D, UNLOCK DOOR
AND OPEN IT, E (Ancient Lab), ATTACH ALL TO APPLIANCE, DROP ALL, PUSH BOTH BUTTONS, IN, TURN POWER
DIAL TO 1, TURN COLOR DIAL TO WHITE, PULL LEVER, OUT, IN, GET DIAMOND, OUT, GET ALL.

W, U, S, E, N (Janitor's Closet), GET BOOK, CUT GLASS WITH DIAMOND, OPEN SPELLBOX, S, W, N, E,
WAIT until a class is starting, WAIT (about 15 times) through the class, FRIMP DOUGHNUT when asked
("Mr. Eaglebeak, FRIMP the doughnut for us!"), WAIT until the bell rings, W, U, U, U,
WOOSH, U, ATTACH MOUSTACHE TO STATUE, D, D, D, GET BENDER, D, D, D, E, ATTACH BENDER TO APPLIANCE.

W, U, S, W, WAIT for early afternoon class to start, WAIT through this until the bell rings, N, E, U
(Alchemy Lab), WAIT for late afternoon class, WAIT until a small key falls from the lecturer's
pocket, GET KEY, WAIT until the lecture is over, READ NOTES and turn some iron into copper:

    PUT IRON IN BOWL, OPEN EWC-1, OPEN MTC+, OPEN TRANSELERATOR, OPEN TRANSTOP, PUT EWC-1 IN BOWL,
    PUT MTC+ IN BOWL, AGAIN, PUT TRANSELERATOR IN BOWL, WAIT, PUT TRANSTOP IN BOWL.

GET COPPER AND FLUID. WAIT UNTIL 9:00, WAIT until you are alone in the cellar, U, U, LISTEN TO DUCT,
GET IN BED, WAIT until you begin to feel kind of sleepy, SLEEP.

Chapter Two: Mascot Free
Tuesday
WAIT until you are alone in the cellar, U, U, EXAMINE CASSEROLE (a larva crawls onto your hand), GET
SPELLBOOK AND BLUE FLUID, D, NE, E, D, E (Ancient Lab), DROP ALL, PUSH BOTH BUTTONS, IN, TURN POWER
DIAL TO 2, TURN GREEN DIAL TO BUSH, PUSH RIGHT BUTTON, PULL LEVER, OUT, IN, GET BUSH, OUT, GET ALL,
W, U, S, S, SE (Moldybreadcrust's Office), OPEN DESK, OPEN SPELLBOX, NW, W, N, N, PISEKS LARVA
(transforms into a glowing firefly), OPEN FLUID, WAIT for your class to start, WAIT until the bell
rings (at 11:30p), E, E, U, WAIT for your music class (at 1:30p), WAIT and follow the instructions
you are given to learn the moodhorn until the class is over (3:30p).

GET MOODHORN, D, W, SW, W, D (Locker Room), WAIT until the bell rings, N (Sorcerer Stadium; you will
be excused from class), S, U, E, SW, D, SHAKE BUSH, SRINKO MASCOT, AGAIN, AGAIN (he's now about
the same size as you),  UNCHAIN MASCOT, FRIMP MANHOLE, D, E, SE, PUSH TRIANGULAR BUTTON, N, PUSH
TRAPEZOIDAL BUTTON, E, SE, OPEN SPELLBOX, S (Boat Dock), OPEN DOOR, NW, U, DROP FLUID, D, GET
HARNESS, SE, E, N, NE, N, D, E, ATTACH HARNESS TO APPLIANCE, WAIT UNTIL 9:00, WAIT until you are
alone in the cellar, U, U, LISTEN TO DUCT, WAIT until you begin to feel kind of sleepy, GET IN BED,
SLEEP.

Chapter Three: Drench Toast
Wednesday
WAIT until you are alone in the cellar, U, U, GET SPELLBOOK AND CASSEROLE AND MOODHORN AND LARVA, D
(you learn that all classes are cancelled), NE, E, D, E, DROP ALL, PRESS BOTH BUTTONS, IN, TURN
GREEN DIAL TO MOSS, PRESS  LEFT BUTTON, PULL LEVER, OUT, IN, GET MOSS, TURN POWER DIAL TO 3, PULL
RED CORD, AGAIN, PULL GREEN CORD, PULL  LEVER, OUT, IN, GET SQUIRREL, OUT, GET ALL, W, U, U.

SHOW CASSEROLE TO SQUIRREL to make it vomit, DROP CASSEROLE, GET VOMIT AND BOWL, PUT VOMIT AND MOSS
IN BOWL, D, S, SW, W, D (Locker Room), PISEKS LARVA, FRIMP MANHOLE, D, WAIT UNTIL 12:00, WAIT UNTIL
5:30. FRIMP MANHOLE, U, S (Pool), WAIT UNTIL 7:10, DRINK POTION. Now you need to play the song of
heat:

    VOMP PLUNGER, THRUB LOW GLUPP KEY, AGAIN, EXTROWIG SLIDE, OSCILLOOP LEVER, WOOZLE RIGHT PEDAL.

N, DROP HORN, GET CUTTER, U, E, NE, N, D, E, ATTACH CUTTER TO APPLIANCE, WAIT for 9:00pm, WAIT until
you are alone in the cellar, U, U, LISTEN TO DUCT, WAIT until you begin to feel kind of sleepy, GET
IN BED, SLEEP.

Chapter Four: Barmaid in Heaven
Thursday
WAIT until you are alone in the cellar, U, U, GET COPPER AND SPELLBOOK AND HOW-TO BOOK, D, NE, SE,
SW, S, SW (Boat Dock), OPEN DOOR, IN, U, OPEN DRESSER, GET FROCK, D, SE, E, N, NE, N, U, U (Clock
Tower), WAIT until the clock is on the hour, OPEN SPELLBOX, D, D, D, E, DROP ALL, PRESS BOTH
BUTTONS, IN, TURN POWER DIAL TO 4,  PULL LEVER, OUT, GET ALL, GIVE FROCK TO EVE, then type EVE,
FOLLOW ME.

W, U, S, E, D (Pub), GET PELLET, U, W, NW, N, E, E, E, E (gate of Barmaid U), S, READ HOW-TO BOOK,
GIVE COUPON TO MAN in exchange for a gibbous wrench, N, N, NE (Melta Loin), GET FLOSS, SW, NW, GET
TABLECLOTH, SE, E, GIVE FLOSS AND CLOTH TO EVE, W, PISEKS SAPLING, U, FOGWACKA.

FIX SHOWER, W, UNLOCK DOOR AND OPEN IT, IN, GET INVITATION, FIX SINK, E, E, D, E (Heftysum Hall),
GIVE PELLET AND INVITATION TO EVE, W, N, WAIT for the party to start (at 2:50p), type EVE, CROSS
ROPE, type EVE, PUT PELLET IN BOWL, S, GET GARTER, S, W, W, W, W, S, E, D, E, ATTACH GARTER TO
APPLIANCE, WAIT UNTIL 9:00 for initiation, WAIT until you are alone in the cellar, U, U, LISTEN TO
DUCT, WAIT until you begin to feel kind of sleepy, GET IN BED, SLEEP.

Chapter Five: Royal Blush
Friday
READ MISSIVE, WAIT for your instructions for today, U, U, GET SPELLBOOK AND BUSH AND BEDSHEET, D,
NE, S, S, U, PRESS BUTTON, D, N, N, E, D, E, DROP ALL, PRESS BOTH BUTTONS, IN, SET POWER DIAL TO 5,
SET RIGHT DAIL TO 7, SET LEFT DIAL TO G, PULL LEVER, WAIT inside the machine - you will become the
cafeteria worker!

OUT, GET SPELLBOOK, W, U, W, N, W 8 times until you see the jail to the west, N (Market), N
(Shrine), DEPLUMIT, GET GOLD, OPEN SPELLBOX, GET GOLD again, U, S, W (Tavern), GIVE GOLD TO LOLA
(she will give you a ticket and a coin), OUT, GIVE TICKET TO GUARD, WAIT until the Queen arrives
(1:20p), MOON QUEEN (the guards arrest you), FIX SINK, OPEN DRAIN AND CLOSE IT, TURN ON HOT WATER,
WASH COIN, KWELP COIN, GET BUBBLEWAND, W, W, S, E 8 times all the way back to the University gates,
S, E, D, E, ATTACH BUBBLEWAND TO APPLIANCE, DROP SPELLBOOK, PUSH BOTH BUTTONS, WAIT while the bad
guys finish the speech and Hiddenmolar leaves the appliance and tells you that he's your
stepfather Joey Rottenwood.

Finale: Storm Before the Calm
IN, PULL LEVER, WAIT for the transformation into Professor Moldybreadcrust, OUT, GET ALL, UGUGOOWAH,
FRIMP  MANHOLE, D, SE, S, FRIMP MANHOLE, U (Pub), U, W, W, S, U, PRESS BUTTON, PUSH CART N, AGAIN,
SLIDE BODY ONTO  CART, COVER BODY WITH SHEET, SHAKE BUSH, PUSH CART S, WAIT for Joey Rottenwood to
arrive, GET BUBBLEWAND, PUSH CART S, DEPLUMIT CART, D, PUSH CART N, AGAIN, PUSH CART E, AGAIN,
DEPLUMIT CART, DEPLUMIT, ATTACH WAND TO APPLIANCE, DROP ALL, PRESS BOTH BUTTONS, PUSH CART IN
APPLIANCE, TURN POWER DIAL TO 6, PULL LEVER, OUT.

THE END (you have achieved a score of 1000 out of 1000.)