---------------------------------------------------------------------------- | Commands Only Walkthrough -- By Slartibartfast | | Stationfall | ---------------------------------------------------------------------------- AIM: DISCOVER WHY STATIONFALL IS ABANDONED AND DESTROY THE EVIL WITHIN NOTES: WHEN PLATO TRIES TO KILL YOU TYPE REPETITIVELY, "FLOYD, HELP" [7] UNTIL HE IS DEAD. THEN "GET ALL" AS YOU DROP ALL YOUR STUFF. IF A HULK WELDER SHOWS UP, MOVE TO ANOTHER ROOM AND THEN BACK AGAIN. ABOARD THE S.P.S DUFFY ---------------------- (NOTE: THE NUMBER TO TYPE IN TO DIRECT THE CRAFT IS BASED ON THE CURRENT TIME OF THE GAME. IF 343 DOESN'T WORK, REFER TO THE ORIGIANL GAME DOCUMENTS) E, N, INSERT ROBOT FORM IN SLOT, TYPE 3, S, E, OPEN HATCH, IN, CLOSE HATCH, GET KIT, SIT IN PILOT SEAT, INSERT SPACECRAFT FORM IN SLOT, TYPE 343, OPEN KIT, OPEN BOTTLE, EMPTY BOTTLE, GET BOTTLE, WAIT, WAIT, WAIT, WAIT, WAIT [5] OBTAIN FORM TO EXIT COMMAND MODULE ---------------------------------- STAND, OPEN HATCH, OUT, E, NE, N, N, N, U, GET BOARD, D, S, S, S, SW, D, D, EAT ORANGE, OPEN CAN, GET FORM, U, U, U, U, NW, OPEN PRESSER, PUT CRUMPLED IN PRESSER, CLOSE PRESSER, TURN PRESSER ON, OPEN PRESSER, GET IRONED, E, D, D, SE, SE, E, LOOK UNDER BED, GET STAMP, STAMP IRONED FORM, W, N, NE, INSERT IRONED IN SLOT [6] UPGRADE ID AND GET HYPERDIODE ----------------------------- E, E, E, GET LAMP, WEAR LAMP, W, SW, OPEN CAGE, SE, SE, INSERT ID IN SLOT, TURN MACHINE ON, TYPE 9, GET ID, PUT ID IN POCKET, D, W, SW, GET CAN, NE, NE, U, N, N, SPRAY CAN, W, SPRAY CAN, W, SPRAY CAN, W, SPRAY CAN, NW, SPRAY CAN, SW, SRPAY CAN, U, SPRAY CAN, U, SPRAY CAN, SW, OPEN PULPUT, FLIP SWITCH, SPRAY CAN, TAKE LEASH, GET STAR [7], D, OPEN STAR, GET HYPERDIODE, DROP STAR, KIT, CAN, STAMP AND FORM GET AND FIX DETONATOR AND SLEEP ------------------------------- E, U, N, GET DETONATOR, OPEN DETONATOR, GET BLACKENED, PUT M HYPERDIODE IN DETONATOR, CLOSE DETONATOR, DROP BLACKENED, SW, D, D, D, D, SE, PUT ID IN READER, N [5], GET GUN, S, W, U, NE, E, GET IN BED, SLEEP [3] (REPEAT UNTIL ASLEEP) GET FOIL AND TIMER WITH THE HELP FROM AN OSTRICH ------------------------------------------------ STAND, GET ALL, W, SE, SW, S, S, S, SE, S, SHOOT BOX, GET COIN [5], N, NE, U, NW, EXAMINE CEILING, OPEN PANEL, GET NIP [3], NE, SE, BREAK MIRROR, GET FOIL [4], W, OPEN BAG, EAT TAFFY, S, D, SW, SE, SCARE OSTRICH, NW, NW, N, N, N, NE, NW, NE, PUT COIN IN SLOT, PRESS 6, SCARE OSTRICH [6], GET TIMER, DROP NIP SET UP JAMMER AND DRILL HOLE IN SAFE ------------------------------------ W, TURN LAMP ON, W, GET JAMMER, S, TURN LAMP OFF, S, CONNECT JAMMER TO BOARD, SET JAMMER TO 710, DROP JAMMER, SE, S, W, WAIT (FOR FLOYD), "FLOYD, GET DRILL BIT", GET BIT [3], E, N, NW, D, D, NW, GET DRILL, SE, U, U, SE, SE, E, GET SMALL BIT, INSERT MEDIUM BIT IN DRILL, DRILL HOLE IN SAFE, DROP DRILL, CONNECT TIMER TO DETONATOR, DROP TIMER AND DETONATOR GO INTO SPACE TO GET EXPLOSIVE ------------------------------ W, N, NE, E, E, S, SE, E, TURN WHEEL [4], U, OPEN LOCKER, GET SUIT, D, W, W, SE, D, GET BOOTS, WEAR BOOTS, W, NE, OPEN HATCH, D, CLOSE HATCH, WEAR SUIT, TURN LAMP ON, OPEN OUTER DOOR, D [3], READ LABEL, U, PUT FREZONE IN BOTTLE, CLOSE BOTTLE, CLOSE OUTER DOOR, TAKE OFF SUIT, TURN LAMP OFF, REMOVE BOOTS, DROP BOOTS AND SUIT, OPEN INNER DOOR, U BLOW UP SAFE AND DESTROY THE PYRAMID ------------------------------------ TURN LAMP ON, SW, NW, N, N, E, N, E, OPEN BOTTLE, GET FREZONE, PUT FREZONE IN HOLE [3], CONNECT DETONATOR TO FREZONE, SET TIMER TO 10, W, E, GET KEY [7], W, NW, NW, GET JAMMER, U, U, U, U, UNLOCK BIN, OPEN BIN, GET JAMMER AND FOIL AND GUN, OPEN GRATING, ENTER AIR SHAFT [2], D, D, D, D, D, D, D, OPEN GRATING, TURN JAMMER ON, TURN JAMMER OFF, U [2], SHOOT FLOYD, COVER PYRAMID WITH FOIL [5] (YOU WIN! WITH 80/80 POINTS)