Username: Password:
Register • Forgotten Password

Ankh Morpork (Ankh_Morpork_hints.txt)

ANKH MORPORK
publisher and author unknown
Spectrum 48

Your objective is to pass the test and enter the Unseen University.

This is a short game. Regardless whether you are playing the easy or more 
difficult version, there are a great many red herrings, too many in my 
opinion, and you will be going around in circles, playing and replaying 
this game until you come up with the correct object. There are also 
several dead ends where you die.

Hints: 

Examine the wall at Lady Rankin's house.

Don't open the chest.

TALK or ASK the people you see until you find one who seems to know what 
is going on.
 
Frequently you find out that a new day is dawning. Unless you know what 
day it is, you will need to SAVE and RESTORE to determine the correct 
password.

To solve Twoflower's message – find a key that can translate it or solve 
it on your own. The double letters are L's and in is a  verb ending in 
"ing".

Don't take the Bible, the stale pint, the stone, the fish, or the dust.

Once you have the lantern and the matches, check out the tapestries at the 
temple.

Terri Sheehan
2006-11-16

*****************************************************
Displayed on the Classic Adventures Solution Archive:
http://solutionarchive.com