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Nightmare (Nightmare.txt)

NIGHTMARE
Written by Joy Cooper
Walk Through by Dorothy Millard (Spectrum Version)

Notes 
1. There are lots and lots of objects in this game and you can only carry five items.  A number of
the objects are red herrings and not necessary for the completion of the game.
2. Eating and drinking, for instance the cakes and coke, only serve to increase your score.  I was
only able to score 97%.

Walk Through
(Start in a dining room but it isn't your dining room), INVENTORY (carrying a walking stick
which you don't need), DROP STICK, W (lounge - leave the television and umbrella), E, N (hall),
U (landing), N (master bedroom), LOOK UNDER BED (find a piece of cheese), EAT CHEESE (this prevents
you from dying from starvation), OPEN WARDROBE, EXAMINE WARDROBE (find coat, hat and walking boots -
leave them), S, W (bathroom), EXAMINE CABINET (find a key covered in earth), GET KEY, EXAMINE
CURTAIN (gives off a dazzling white light and you can't see properly), E, E (small bedroom),
EXAMINE DRESSING TABLE (has a drawer), OPEN DRAWER (find a ticket and a scarf), GET TICKET (leave
the scarf), EXAMINE TICKET (castle entrance fee 10 pounds), W, NW (long corridor with a loose
panel), EXAMINE PANEL (find a torch battery - leave it for now), KICK PANEL (reveals a note, metal
bar and a box of matches), READ NOTE, GET BAR, SE, D.

N, N, E (outside shed), USE KEY (you enter the shed), GET CLIPPERS (leave the spade for now), W,
DROP KEY, W, N, NW, EXAMINE MUSHROOM (it changes into a green dwarf), EXAMINE DWARF (he asks you to
help him as it's his wife's birthday), SW, W, W, W, PICK FLOWERS (now see a bunch of
flowers), DROP CLIPPERS, GET BUNCH, E, E, E, E, NW (back to dwarf), GIVE FLOWERS (he leaves you a
handbag and a pair of sunglasses), GET SUNGLASSES, SE, S, S, S, U, W (bathroom), WEAR SUNGLASSES,
EXAMINE CURTAIN (wearing the sunglasses you can see it clearly), PULL CURTAIN (find a paddle), DROP
SUNGLASSES, GET PADDLE, E, D, N, N, N, SW, S (by stream), DROP BAR, DROP PADDLE, DROP TICKET (for
later), E.

GET ROCK, N, N, SW, W, W (by window), THROW ROCK (now see a broken window), CLIMB WINDOW (into
garden shed - note don't get the broken glass as you will cut yourself and die), EXAMINE
WORKBENCH (find hammer), GET HAMMER, CLIMB WINDOW (back outside), E, E, S (by stream), DROP HAMMER,
E.

N, E (outside shed), 	GET KEY, USE KEY (inside shed), GET SPADE, W, W, N, W, W, N, D (cellar where
you see a safe), OPEN SAFE, EXAMINE SAFE (find a copy of The Quill - leave it), U (back to hall), N
(outside front door where the ground is soft), DROP KEY, DIG GROUND (can't yet... you
don't like getting your hands dirty), S, U, W, EXAMINE SHOWER (find a pair of gardening
gloves), GET GLOVES, E, D, N, WEAR GLOVES, DIG GROUND (find a gold key and a meaty sandwich), DROP
SPADE, GET GOLD KEY, GET SANDWICH, EAT SANDWICH (adds to your score), N, N, NW, OPEN BAG (see pound
notes), GET MONEY, SE, E (by wall), EXAMINE WALL (see a sign and a box with a big slot), READ SIGN
(says "all ye who enter here must pay the price"), INSERT MONEY (now see a ladder), CLIMB
LADDER (you are in a beautiful tower), E (east room), LIFT RUG (see a trapdoor), OPEN TRAPDOOR
(reveals a flight of steps leading down), D (a beautiful princess is chained to the wall by a gold
padlock), UNLOCK PADLOCK (using gold key - she thanks you and says you may have the chain), GET
CHAIN, U, W, D, W.

S, S, S, U, N (master bedroom), GET TORCH, S, NW, EXAMINE PANEL (alongside is a battery), GET
BATTERY, INSERT BATTERY (in torch), SE, D, N, N, N, SW, W (oak tree), CLIMB TREE (it's dark),
LIGHT TORCH (see dark hole), EXAMINE HOLE (find a bag of nails), GET NAILS, CLIMB DOWN, E. S (by
stream), OFF TORCH, DROP TORCH, MAKE BRIDGE (using plank, hammer and nails - it spans the stream),
CROSS BRIDGE (to far bank where you meet a mean cannibal), SW, W, N (stream where you see a dog with
a golden collar guarding something), CHAIN DOG (now see bowl of food), GET FOOD, S (forest), E, E,
S, S (lost), EXAMINE BIG (see a cross and hungry wolf), FEED WOLF (takes the food and drops a
skull), GET SKULL, SW, N, NE, W, N, E (clearing), NE (cannibal), GIVE SKULL (he takes the skull and
points to a canoe in the water), CROSS BRIDGE.

GET TICKET, GET BAR, GET PADDLE, CROSS BRIDGE, IN (sitting in canoe), PADDLE CANOE (you paddle for
hours and eventually stop), DROP PADDLE, N (by gate), DROP BAR, DROP TICKET (for later), S, NW, N,
N, N, N (cornfield where you see a scarecrow), EXAMINE SCARECROW (see jacket, trousers and a safety
pin), GET PIN, EXAMINE TROUSERS (see a packet of cigarettes), GET CIGARETTES, EXAMINE CIGARETTES
(sweets), EAT CIGARETTES (increases score), S, NE, SE (end of country lane), GET STRING, NW, SW E,
LIFT STONE, GET WORM, W, SW, N (larger field), GET POLE, TIE STRING (you tie it to the pole and the
pin to make a useable rod and line), S (haystack), EXAMINE HAYSTACK, GET NEEDLE, NE, S, S, S, SW, W
(no fishing sign), ATTACH WORM, FISH CREEK (you catch a trout), GET TROUT, DROP LINE, U (tree -
admire the view), D, E, NE, SE, E, E (fish farm where you see a diamond glinting in the water, but
if you try to get it you fall in and are eaten by piranah - leave it), W, W, N (gate), GET TICKET,
GET BAR, FEEL GATE (find a small crack), READ SIGN (one way), INSERT BAR (in the crack - a sharp tug
and the gate is open).

GO GATE (in front of castle where a short hairy man bars your way), GIVE TICKET (you go through to
hallway of castle), N (landing), N (smallest room where you see a brass handle), PULL HANDLE, S, N,
OPEN CHEST (find a reel of black silk thread and a candle), GET THREAD (leave the candle), W (square
room where you see a poster of Sammy Fox - note if you examine it the game ends - leave the
cellotape), E, E (green bedroom where you see a toy monkey), S, D (bottom of stairs), E (kitchen),
E, E (drive), NW, N, NW (clearing), N (rusty car), EXAMINE CAR (find earmuffs but leave them), W, S
(abandoned garage), EXAMINE GARAGE, GET PETROL (can), N, E, S, SW, D, E (back to kitchen), N, N
(long grass), EXAMINE GRASS (find mower), EXAMINE MOWER (empty), FILL MOWER (with petrol), CUT GRASS
(now see nicely mown grass with a bump in the middle), EXAMINE BUMP (it's a large hungry cat),
FEED CAT (with trout), S, GET WELLINGTON (boots).

S (pantry), EXAMINE PANTRY (reveals shelves laden with food, coffee, tea, kettle, sugar and milk),
FEEL SHELVES (you push a switch and find yourself in the smallest room), S, N, E, S, D, E, E (back
door), DROP NEEDLE, DROP WELLINGTON, DROP THREAD, W, N (back to pantry), GET KETTLE, GET MILK, GET
COFFEE, GET SUGAR, S (kitchen), EXAMINE COOKER (see a frying pan), EXAMINE PAN (grease is now all
over the floor and you see the shape of a trapdoor), LIFT MAT (reveals trapdoor), OPEN TRAPDOOR
(find a plastic beaker - note don't go down the steps as some are missing and the game will
end), EXAMINE TABLE (see creamy cakes and a bottle of coke), EAT CAKES, DRINK COKE (adds to your
score), MAKE COFFEE (with coffee, milk, sugar and kettle in the beaker), DRINK COFFEE (adds to your
score), DROP MILK.

E (backdoor), GET NEEDLE, GET THREAD, GET WELLINGTON (boots), E, NW, N, N, N (woods where the trees
creek and groan), EXAMINE WOODS (find a pick axe), GET PICK, SW, SW, D, E, E, E (drive), S (garage),
D (secret room), USE PICK (find a lovely jewel box), OPEN BOX (reveals jewels worth a fortune), GET
JEWELS, U, E (coal shed where you see a joystick - leave it), W, W, W (long passage), D (tunnel),
SW, E, SW, NE, E, U (bank of creek across from fish farm), EXAMINE BANK (waterlogged), WEAR
WELLINGTON (boots), EXAMINE BANK (see a large black cape), GET CAPE, EXAMINE CAPE (black silk but
has a hole which needs mending), MEND CAPE (using needle and thread - it now becomes a cloak), DROP
WELLINGTON (boots), GET CLOAK, DROP NEEDLE, DROP THREAD, S, S, SE, N, U (back to passage), E, E, N
(drive), N, N.

U (top of tower where there is a funny sound), LISTEN (jump... jump... jump), WEAR CLOAK, JUMP DOWN
(must be carrying the jewels - using the cloak like a parachute you land to the east of your house),
W.

H O M E
Well done - You have solved the adventure.
Score 97%


Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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