BOREDOM Written by Simon Avery Walk Through by Dorothy Millard (Amstrad Version) Scenario You are Baz, a rather disappointing example of British youth. You live in a small town which scores a massive 1 in popular nightlife. To escape this boredom you decide to go and find heaven. The only problem is that you have led a far from angelic lifestyle, so you can't get there by a normal and acceptable route, ie. dying. Walk Through (Start in your bedroom), EXAMINE WARDROBE, OPEN WARDROBE, EXAMINE WARDROBE, LOOK, GET CLOTHES, WEAR CLOTHES, EXAMINE MIRROR, EXAMINE BED, E (hall), E (kitchen), EXAMINE FRIDGE, LOOK, GET CHEESE, EXAMINE CHEESE, EXAMINE BREADBIN, LOOK, GET KEY, EXAMINE KEY, W (hall), OPEN DOOR, D (outside flat), S (carpark of pub), E (pub), EXAMINE BARMAID, TALK TO BARMAID, SHAG BARMAID (she says not here and to wait for her in the carpark), N (park), N, N (street), EXAMINE STREETLAMP, CLIMB STREETLAMP (you unscrew the lightbulb), GET LIGHTBULB, W (outside your flat), S (pub carpark), WAIT (until the barmaid comes out of the pub and you get into her car), SHAG BARMAID, LEAVE CAR (the car drives off and you find yourself in a strange part of town). N (street corner), E, E (church), EXAMINE ORGAN, U (organ loft), EXAMINE BELLOWS, EXAMINE LIGHT, FIT BULB (reveals something on the floor), LOOK, GET MANUAL, READ MANUAL (about the Kuma Sutra), D, S (small ante-chamber), EXAMINE BOOKCASE, GET WHIP, EXAMINE WHIP, N, W, W (street corner), S, S, E (army recruitment office), JOIN ARMY (he wants something nice first), GIVE WHIP, JOIN ARMY (you are led to a waiting lorry and driven to an army camp where you are led to the barracks), N (parade ground), E (command hut), N (Sergeant Major's office), GIVE MANUAL (to sergeant major who gives you a rope), S, E (telephone), READ SIGN, DIAL PARK (you are transported to the eastern corner of the park). W, N (street), E, E, E, S (atop a high cliff where a tree grows conveniently near the edge), EXAMINE TREE, TIE ROPE, CLIMB ROPE (to a narrow ledge half-way down), N (entrance to small cave), N (in a maze), W, N, READ SIGN, N, W (you are in a small widening in a stone tunnel where a dwarf sits on the bare rock floor), EXAMINE DWARF, TALK DWARF, GIVE CHEESE (he says you may pass), W (mundane east/west tunnel), W (end of tunnel where you behold a marvellous spectacle... before you stretching away along a golden sandy beach is a veritable paradise of nightclubs and massage parlours and many other interesting places... to one side is a large sign proclaiming this place to be Blackpool, home of all the more enjoyable sins... okay so it isn't really heaven but it will do for a while... you trot happily down the path towards the town, occasionally breaking into a hop, skip and jump routine). THE END Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com