THE CRYSTAL CAVERN Harry Capeling Walk Through by Dorothy Millard (C64 Version) FIRST SECTION (Start at the bottom of Tregeden Falls), INVENTORY (you are carrying nothing), W, GET TOAD, EXAMINE TOAD, KISS TOAD (you now have a warty lip), W, W (to an alder copse), GET VIOLET, EXAMINE VIOLET (magic - strong grip needed), W, S (to outside tower), IN, GET PIN, EXAMINE PIN (magic with waving cherub on the end), U (to top of tower where you see a mousehole - remember the violet), SQUEEZE VIOLET (you shrink), IN, GET CHEESE, EXAMINE CHEESE, GET PIE, EXAMINE PIE, OUT, SQUEEZE VIOLET (you return to normal), D, OUT, N ,NW (to by pond), IN, GET BOOT, EXAMINE BOOT, OUT. S, N, N (into a marsh), GET JACK O' lantern (he flies west), W, N, W, S (you meet the Angel of Death - remember the pin), WAVE PIN (you catch the Angel on the head of your pin), DROP PIN, GET JACK, S, S, SE (to a field of corn), EXAMINE HEDGEHOG (leave it), S, S, S, E (to the bottom of Tregeden falls), IN (to a cavern), N (you see a gargoyle whom you can only pass if you have a warty lip), EXAMINE GARGOYLE, N (you see a stone demon and are told not to linger, but moving head means death), S, DROP JACK, N (it is now dark), WAIT (Mogodon the Night Ruler comes and destroys the stone demon), S, GET JACK, N, DROP CHEESE, DROP BOOT. RIVER OF TIME - NE (to gates to the river of time), EXAMINE PLATE (swallow your pride), EXAMINE PIE (it is humble pie), EAT PIE (you eat humble pie), N (you are on the banks of the river of time), IN (boat), SAY EAST (you arrive at the river junction where a sign says North to the future and South to the past). SECOND SECTION - NUCLEAR WINTER SAY NORTH, OUT, E (to the remains of a children's playground), EXAMINE SLIDE (perhaps it can be moved), MOVE SLIDE, GET small KEY, GET clockwork MOUSE, EXAMINE MOUSE, DROP KEY, N (to rubbish dump), DROP MOUSE (the rats chase mouse), NE (to civil defence HQ), IN (to foyer), E (into office - you start to feel ill because of the radiation and have a limited number of moves to complete the next section), OUT, N, N (by army camp fence), GET CAP, S (to gates), GIVE CAP (to the soldier who says you can go in), IN (to inside camp), E (to guardroom), GET radiation SUIT, WEAR SUIT (you feel much better), W, OUT, S, IN (to CD office), GET PAMPHLET, READ PAMPHLET (how to survive the nuclear holocaust), W, OUT. S, S, IN (police station), E (into interrogation room), GET TRUNCHEON, W, OUT, S, SE, IN (to library), E (to newsroom), READ PAPER (the answer to a crossword clue is "Nova"), W, NE (to staff rest room), D (to cellar), E, EXAMINE BOOKWORM, THROW PAMPHLET (the bookworm slides away), IN (to alcove), GET GRIMOIRE, EXAMINE GRIMOIRE (it says read and tremble), TREMBLE (a page falls out), READ PAPER (it tells you about vaporise spell), OUT, W, U, SW, OUT, NW (into betting shop), N, N, IN (to butcher's shop), GET HAM, EXAMINE HAM, OUT, N, SW, S, DROP HAM. S, IN (to charnel house where you see bodies), MOVE BODIES (you now see a hole), E (into an airless room), GET pointed HAT, WEAR HAT, W, OUT, N, DROP SUIT, GET HAM, W (to bank of river), IN (boat, SAY SOUTH, SAY WEST, OUT (to gates), S, SW, DROP HAM, N, S, N (to banks of river), IN (boat), SAY EAST, SAY NORTH, OUT, E (to playground), GET RIBBON, W, IN (boat), SAY SOUTH (you are now back at the river junction). SECTION THREE - AFTER KING ARTHUR'S DEATH SAY SOUTH, OUT (you see a patch of mud), DROP RIBBON (the mud turns it into a black armband), GET ARMBAND, WEAR ARMBAND, S (to cemetery gate), IN (by an unmarked grave where an agitated man wants his dentist's plaque - note you must enter this room before you get the plaque), OUT, N, S, S, U (onto drawbridge of King Arthur's Castle), IN, E (to jousting yard), GET GAUNTLET, EXAMINE GAUNTLET, WEAR GAUNTLET, N, S, W (to hospice), W (to dental torture chamber where you see a plaque and a jar of tooth power), GET JAR, EXAMINE JAR (contains tooth powder), POWDER PLAQUE (the plaque remover loosens the plaque), DROP JAR, GET PLAQUE, S, S, SW, W, OUT (to drawbridge), D, NW, S, IN (to by grave where the dentist snatches the plaque and gives you the password to Merlin's room "UTHER"), OUT. N, SE, U (to drawbridge), IN, S, N, S, S, S, S, IN (to armoury), GET KNIFE, EXAMINE KNIFE (good for whittling), WHITTLE TRUNCHEON (it changes into a wand), EXAMINE WAND (magic), DROP KNIFE, OUT, N, IN (to keep), U (to landing), S, N, IN (to Merlin's long disused room), SAY UTHER (you see an opening east), E (into a secret cloak room), GET CLOAK, EXAMINE CLOAK (magic), WEAR CLOCK, W, OUT, S, W, D, OUT, NW, SW, W, OUT (to drawbridge), D, NW (to bank of river), DROP ARMBAND, IN (boat), SAY NORTH, SAY WEST, OUT (to gates). SECTION 4 - MERLIN S, SW, GET BOOT, N, N (to south of ravine where you see a troll), GIVE BOOT (he gives you the nugget but you cannot cross the bridge carrying the nugget and you cannot drop the nugget unless you drop the gauntlet first), DROP GAUNTLET (the nugget hits the ground and explodes in fire, destroying both itself and the gauntlet), S, S, GET CHEESE, N, N, N (across the bridge to the north side of ravine). W (you are at the entrance to the crystal caves where you see Chimera), EXAMINE CHIMERA, THROW CHEESE, GET SHOES, EXAMINE SHOES (magic), WEAR SHOES, S, S, S, S, GET HAM, N, N, N, W (the Chimera is fighting itself), IN (to crystal cavern), EXAMINE MERLIN, DROP ARTEFACTS, SAY NOVA (the cavern dissolves and you find yourself on a hill), D (Nimue appears and tries to tell you something about her cave), NW, IN (to temple), N (Le Fay appears and asks you to get rid of the ghoul), D (into catacombs where you see the ghoul), GIVE HAM (the ghoul is destroyed), N, U (Le Fay appears and leaves a scabbard), GET SCABBARD, EXAMINE SCABBARD (magic). D, N, S, N, N (to lake shore), IN (boat), SAY NORTH (you are in the middle of the lake where you see a hand holding a sword), GET SWORD (the sword lashes out but the scabbard blocks it... you are by the edge of the lake), OUT (to north shore), S, S, IN (to Nimue's cave), HELP (gives you a clue), SAY CRYSTAL (you see an opening west), W (into Nimue's secret room), GET GOBLET, EXAMINE GOBLET, E, OUT, N, W, W (to west of a lake where you see a knight in green armour), EXAMINE KNIGHT, THROW SCABBARD (deals with the knight). U (hill), U (to summit of hill where you see Merlin with the grimoire, so remember grimoire spell), SAY VAPORISE (the grimoire is destroyed), THROW GOBLET (Merlin is destroyed and your warty lip healed... you get a week at Le Fays boarding house...) GAME OVER 100% Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com