LORDS OF MAGIC
Written by Tony Kingsmill
Walk Through with Dorothy Millard (Spectrum Version)
Scenario:
You wake up, after the car mysteriously stops on a lonely country road, to find yourself in a
mysterious land and you must now return home.
Notes:
1. Some actions are undertaken only because they add to your score.
2. Eating and drinking increases your stamina.
Walk Through
(Start at a junction on a long single lane road), GET purple STONE, EXAMINE STONE (magical), N, E
(by rusty car), GET yellow FLOWERS, EXAMINE FLOWERS, W, S, S, S, W (to footpath), GET silver DUST,
EXAMINE DUST, E, S (by church where a ghost attacks you), THROW DUST (it kills it), ENTER CHURCH,
GET CROSS, EXAMINE CROSS ("Kazin" is marked on it), CAST PURPLE (using the purple stone -
reveals a ghostly image), EXAMINE IMAGE, GIVE CROSS (the image fades leaving behind a magic lance),
GET LANCE, EXAMINE LANCE, EXIT CHURCH, N, N, N, N, E (by rusty car), EXAMINE CAR (the door is
locked), CAST LANCE (all doors around you are now unlocked), OPEN DOOR, ENTER CAR, GET TAPE, EXAMINE
TAPE, PLAY TAPE, EXIT CAR.
W, S, W, S (to derelict building), GET SPEAR, EXAMINE SPEAR, N, N (to roadworks - leave the axe),
EXAMINE ROADWORKS (you see a large hole), GET PLANK, EXAMINE PLANK, S, E, S, S, S, SW (to farm), GET
EGG, EAT EGG, EXAMINE EGG, E (leave the plastic bag), E, NE (to valley where a wolf attacks you),
EXAMINE WOLF, GIVE FLOWER (it dashes off), E (into the wolves' cave), EXAMINE CAVE, W, N (by
hut), EXAMINE DOOR, CAST LANCE (the door is unlocked), OPEN DOOR, ENTER HUT, TALK to MAN (he tells
you that Izrenth killed with magic beams and Mazinth with potions... he give you a potion), EXAMINE
POTION, EXIT HUT, S.
SW, GET jam JAR, EXAMINE JAR, SE (into a field of cows), EXAMINE COWPAT, NW, W, S, e, S, SE, S (to
end of road), READ SIGN, N, SE (to end of road), READ SIGNPOST, NW, E (to chasm), GET HAT, EXAMINE
HAT, WEAR HAT, LAY PLANK (it creates a bridge across the chasm), CROSS PLANK (to main gate of a
large house), S (by front door), E (into herb garden), GET HERBS, EXAMINE HERBS (they help to
restore health when rubbed on your body), RUB HERBS, S (to side door), GET DAGGER, EXAMINE DAGGER,
CAST LANCE (the door is unlocked), OPEN DOOR, ENTER HOUSE (to a hall), DROP SPEAR, GET SHIELD,
EXAMINE SHIELD (it has a sign on it - note don't be tempted to wear the shield as it has a
spell on it to kill anyone who wears it), EXAMINE SIGN (it is an ancient Greek sign for death), DROP
SHIELD.
S, E (to study), GET SCROLL, READ SCROLL, DROP SCROLL, GET CANDLE, EXAMINE CANDLE, LIGHT CANDLE, W,
S, S, NE (to kitchen), S (into pantry), GET CHEESE, EXAMINE CHEESE, EAT CHEESE, GET MEAT, EXAMINE
MEAT, EAT MEAT, N, SW (to bottom of stairs), U (to top of stairs), S, E, S (into bedroom where
Zecran, wife of Izrenth, casts a spell towards you), THROW DAGGER (now dead), EXAMINE ZECRAN, W, N,
N, D, N, N, N, W, W, S (into cellar), GET WINE, EXAMINE WINE, DRINK WINE, SW, S (to end of passage),
D (cellars), E, N (into store), GET chain ARMOUR, EXAMINE ARMOUR, DROP ARMOUR (leave it), S.
E (to end of passage where you meet a dragon with fire shooting out at you), THROW DAGGER (the
dragon is dead), EXAMINE DRAGON, W, W, S (into foodstore), GET FRUIT, EXAMINE FRUIT, EAT FRUIT, SE
(to bottom of stairs), NE, S (an orc throws a rock at you), THROW DAGGER, N, SW, U (into garden), SW
(into shed), S.
E, E (to edge of tribal village where Izrenth attacks with his mighty sword), THROW JAR (the jar
smashes and Izrenth is strangled... you are standing before a large stone in the middle of the
village... a spell is cast on you), CAST SPELL (the evil magician is dead at your feel - you find
yourself back in your car, the power returns and you drive to your meeting).
CONGRATULATIONS
SCORE 120%
Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/
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