RESCUE FROM DOOM Written by David Edgar (The Guild 1986) Walk Through by Dorothy Millard (Spectrum 48K Version) Scenario Professor Tefal, the only person who knows how to make the new engines for space flight, has been captured and imprisoned in the mountain of Doom. You must rescue him before the enemy extract the necessary information from him and use it for their own purposes. Walk Through (Start at the entrance to the caves under the mountain where the way has been blocked by rubble from a collapsed roof), GET TORCH, GET MATCH, LIGHT TORCH, S (large cavern where you see a shiny coat), GET COAT, WEAR COAT, D (small cave), GET BALL, BOUNCE BALL (it turns into a knife and jumps back into your hand), U, E, N, N (damp cave), GET STONE, SHARPEN KNIFE (using the oil stone), DROP STONE, GET FORK (tuning fork), S, S (see an inflated dinghy), DEFLATE DINGHY (so it's not too bulky to pick up), GET DINGHY, INFLATE DINGHY, SAIL (must be carrying the dinghy - to a large cavern where you see a key), GET KEY, D, U, W (prison cell where you see a rope tied to a skeleton), CUT ROPE (using sharp knife), DROP KNIFE, GET ROPE, E, S (edge of deep underground trench), USE ROPE (now at the bottom of the trench). DROP DINGHY, DROP KEY (for later), S (see ledge), USE ROPE (standing on ledge where you see large statue), EXAMINE STATUE (find ring on one of the fingers), GET RING, EXAMINE RING (has a dial), TURN DIAL (now have an ESP ring), WEAR RING, USE ROPE (back to bottom of trench), N, DEFLATE DINGHY, GET DINGHY, GET KEY, E (your ESP ring warns you of a rock fall in the tunnel to the east), E (long tunnel where you see some boulders), E (large cavern where you see some lowered bars), DROP FORK (for later), S (by locked door), UNLOCK DOOR, DROP KEY, GO THROUGH DOOR (to a small passage), W, W (by small underground river), S (prison cell where you meet Professor Tefal), GET PROFESSOR, W (beside river), INFLATE DINGHY, SAIL (to a small cave beside the river), GET GATE CONTROL, SAIL (to a long dark passage), W, S (edge of trench), USE ROPE (to bottom), E, E. E (to where the bars are), USE GATE CONTROL (the bars rise), GET FORK, GO THROUGH GATE (to a small cavern with a very unstable roof), HIT FORK (the tuning fork makes a sharp note and the ceiling collapses leaving hole), GO THROUGH HOLE (you are standing at the top of a large mountain and you can see the surrounding countryside... you have saved the world from whatever the enemy would have done with the Professor's information). THE END Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com