Username: Password:
Register • Forgotten Password

Spectre of Booballyhoo, The (Spectre_of_Booballyhoo.txt)

SPECTRE OF BOOBALLYHOO
Written by R. Smith (Infected Software) 1987
Walk Through by Dorothy Millard (Spectrum Version)


(Start at Booballyhoo train station), E (road), N, E (bar where a barman asks what you want),
EXAMINE BARMAN, BUY WHISKEY, EXAMINE DRUNK (in need of another drink), GIVE WHISKEY TO DRUNK (tells
you to meet him at his home), W, W (drunk's house - he tells you about the previous ghost
hunter and gives you a ring), GET RING, E, S, E (inn reception), EXAMINE MAN, U (must be carrying
the ring - top of stairs where there are three rooms), OPEN 2, E (into room 2), EXAMINE SUITCASE,
OPEN SUITCASE (contains a key), GET KEY, W, D (back to reception), W, N, N (corner in road), GET
SPADE, EXAMINE SPADE.

E (track), E, E (gothic mansion), UNLOCK DOOR, OPEN DOOR, N (entrance hall - note the way through
the dining room is one-way because of the moving furniture), U (top of gothic staircase), N
(landing), OPEN DOOR, E (small bedroom), EXAMINE BOARDS (floorboards are old and crumbling), BREAK
BOARDS (find a small cup which was hidden under the floor), GET CUP, EXAMINE CUP (although small it
is still large enough to carry something), W, N (see a suit of armour and a demon, who you can
safely ignore, beckons you - note do not examine the armour before removing the axe), REMOVE AXE,
GET AXE, EXAMINE AXE (sharp), EXAMINE ARMOUR (has a steel helmet), EXAMINE HELMET (you lift the flap
and a note falls out), READ NOTE ("Angus Drifter" is written on it), S, S, D (back to
entrance hall).

W (dining room where the chairs are moving towards you and will prevent your return), N, N
(passageway), E, N, E (small hut where moss men sprout from the ground and prevent you entering),
EXAMINE MOSS, KILL MOSS MEN (using axe), N (small outhouse where the floor is covered with coal),
MOVE COAL (using spade - discover a trapdoor), OPEN TRAPDOOR, D, S (by cupboard), EXAMINE CUPBOARD
(leaning against the wall), MOVE CUPBOARD (reveals a passageway south), S (secret room), EXAMINE
CHEST, OPEN CHEST (find magic powder), GET POWDER, EXAMINE POWDER (yellow), PUT POWDER IN CUP, N, N,
U (back to outhouse), S, W, S, E (washroom), EXAMINE BASINS (full of blood).

S (library), EXAMINE BOOKS (hundreds of different titles), EXAMINE BOOKCASES (24 sections A - Z),
EXAMINE D (you find some books by two different novelists but they are both called Mr. Differ...
what's the first name?), ANGUS (you take out a book by Angus Differ and set off a trigger
mechanism... the bookcase in the east wall swivels to reveal an exit east), E (dark secret passage),
E, U (top of stone steps), S (you trip over the branch - good job the powder is in the cup!), E, N,
N (clearing in wood where you encounter more moss men), THROW POWDER (they shrivel and burn to
nothing), N (crypt), EXAMINE WINDOWS, EXAMINE COFFIN, OPEN COFFIN (the Spectre appears), THROW
POWDER (you have destroyed the Spectre).

WELL DONE!
Score 100%


Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

*****************************************************
Displayed on the Classic Adventures Solution Archive:
http://solutionarchive.com