Tower of Fear -- Charles Forsythe -- The Programmer's Guild, 1981 Solution by Dale Dobson, www.gamingafter40.com "Tower of Fear" is a straightforward collect-the-treasures adventure, with a couple of randomized elements that more or less require the player to SAVE and RESTORE. WALKTHROUGH: N, W GET DAGGER E GET LAMP S, S SAVE GAME (optional but recommended before the battle) GO PIT KILL CYCLOPS (repeat until he's defeated or you're dead) GET SWORD GET SCABBARD U N DROP SCABBARD (first treasure) CUT IVY DROP SWORD DROP DAGGER GO HOLE LIGHT LAMP GET BAR E READ NOTE D READ BOOK GET BOOK U, W PULL CHAIN W UNLIGHT LAMP DROP BAR CLIMB IVY GO WINDOW LIGHT LAMP GO DOOR GET RUBY INSERT BOOK GET LADDER GO PASSAGE GET KEY N, D, N SAVE GAME (may have to save and restore repeatedly here before finding the right, randomized box containing the CLOCKWORK MOUSE) OPEN [color of whichever box turns out to be safe, e.g. OPEN YELLOW] E, E, E, N, W GET EMERALD DRINK FOUNTAIN E, N, W S, W, W UNLIGHT LAMP DROP EMERALD DROP RUBY GO HOLE (do this in the dark to conserve oil) E, E, N GET MOUSE (from box opened earlier) S, W, W DROP MOUSE N SAY SESAME GO ARCHWAY DROP LADDER CLIMB LADDER GET STATUE U LIGHT LAMP UNLOCK LEVER (with gold key) PUSH LEVER D UNLIGHT LAMP D, W, S DROP STATUE DROP KEY CLIMB IVY GO WINDOW LIGHT LAMP GO DOOR GO PASSAGE N GO VAT GET DIAMOND U, D, W, W DROP DIAMOND SCORE (and victory!)