MAROONED AGAIN Written by Dennis Drew Walk Through by Dorothy Millard (PC Version) S (main hatchway), D (forest of alien planet), N (ledges), EXAMINE LEDGES (find a dead alien), EXAMINE ALIEN, LOOK, GET CUBE, EXAMINE CUBE, GET TUBE, EXAMINE TUBE (a weapon with a purple button on the side), S, U (back to main hatchway where you see a square hole), INSERT CUBE (hatch activates), GET CUBE, GO HATCH (airlock where you are standing on a disk), MOVE DISK (reveals a shaft leading down), D (accessway), E (security access room where you meet a security robot), EXAMINE ROBOT, SHOOT ROBOT (it falls through a secret compartment and you see a hole in the floor), S (hydroponics), EXAMINE PLANTS, EXAMINE BOXES, LOOK, GET TRICRYSTAL, N, W, W, W, (corridor with a triangular opening beside a door), INSERT TRICRYSTAL (you enter the alien computer complex), EXAMINE COMPUTER (see door), OPEN DOOR, GET BATTERY, EXAMINE BATTERY, PUSH GREEN BUTTON (note the hint for the riddle). E, E, E (security access room), GO HOLE (entertainment section), EXAMINE VIDEO, PUSH YELLOW BUTTON (a riddle appears on the screen), NUMBER (correct - the door opens), GO DOOR, U, GET CRYSTAL, EXAMINE CRYSTAL, D, U, D, U (supply room), GET CORD, EXAMINE CORD, GET LIGHTS, EXAMINE LIGHTS, W (laboratory), GET BOTTLE (something falls to the floor), LOOK, GET MAGNET, EXAMINE MAGNET, E, N (recreation room), EXAMINE TUBE (find a hole), GO TUBE (captain's quarters), EXAMINE CLOSET, EXAMINE CLOTHES, GET BADGE (ID), D, W (reactor room), PUSH BLUE BUTTON (a hidden door in the cabinet opens), EXAMINE CABINET, GET PELLET (fuel), S, W, W (crew mess), GET FOOD, EXAMINE FOOD, D (hidden accessway), PUSH BLUE BUTTON (door opens in the floor). D (meet monster which it is necessary to kill, but there is a random chance that you will be unsuccessful so save game and reload if you die), KILL MONSTER, STRIKE (repeat until the monster is dead - it falls and hits a button, opening a hole in the floor), D (library), EXAMINE BOOKS, EXAMINE FILES, EXAMINE TAPE, GET MICROFILM, EXAMINE MICROFILM, U, U, W (swimming pool), TIE MAGNET, FISH (you find a key), EXAMINE KEY, W (electronics parts house containing a slimy monster), EXAMINE MONSTER (behind it you see a shimmer of light), THROW FOOD (the monster is distracted and you see a circuit board), GET BOARD, EXAMINE BOARD, N, U, U (recreation lounge), EXAMINE STEREO, EXAMINE CHAIR, GET HEADPHONES, EXAMINE HEADPHONES, D, D, S, E, E, N, S (navigator's quarters), EXAMINE BED, GET CHARTS, EXAMINE CHARTS. N, N, W, W, U, OPEN DOOR (control room), PUSH VIOLET BUTTON (beacon is on), D, E, MOVE DISK, D (control room), EXAMINE VIEWER (has a slot), INSERT MICROFILM (screen flashes alphabetize), EXAMINE PANEL (items must be inserted in order), START (insert in alphabetical order) BATTERY, CIRCUIT-BOARD, CUBE, FUEL-PELLET, HEADPHONES, NAVIGATION-CHARTS, POWER-CRYSTAL (ship hums with power and a strange light surrounds you), PUSH BLUE BUTTON (hatch closes), PUSH RED BUTTON. The ship blasts off. You did it! CONGRATULATIONS! WELL DONE! The clone will probably bring help (if it doesn't malfunction, of course) Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com