YELLOW PERIL By Dorothy Millard Solution by Doreen Bardon on PC under spectrum emulation Start on beach: E – X PEBBLES – GET BUTTON – W – CLIMB CLIFF – W – W – NW – X STATUE (plaque) – READ PLAQUE (too small) – W – W – N – X TREE - UNTIE ROPE – GET ROPE – S – E – E – N – PICK BERRIES – N – X PATH – GET ORNATE KEY – NW – N – X TREE – CLIMB TREE – GET BRANCH – N – N – NW – X CAT – STROKE CAT – GET GOLD KEY – SIT CHAIR – GET BIBLE – READ BIBLE (voices speak – do opposite) – OUT – NE – X POND (see fish) – X GATE – UNLOCK GATE – ENTER GATE – N – X TOMBSTONE – N – UNLOCK GATE – ENTER GATE – X VICAR – TALK VICAR – GIVE BIBLE – SE – X WALL – CLIMB WALL – GET JUMMY – CLIMB WALL – NW – OUT – W – S – X SHED – JEMMY DOOR – ENTER SHED – GET LADDER – GET MACHETE – OUT - 19% N – ENTER GRAVE – GET BOOK – READ BOOK (no) – DROP LADDER – CLIMB LADDER – GET LADDER – DROP JEMMY – E – ENTER GATE – SE – CLIMB WALL – E – N – N – TALK STOREKEEPER – GIVE ORNATE KEY TO STOREKEEPER – ENTER STORE – GET SCREWDRIVER/HAMMER/WIRECUTTERS/NAILS – OUT - 21% S – S – X FENCE – CUT FENCE – DROP CUTTERS – ENTER HOLE (see cow she will follow because of berries) – X CHOOK – GET EGG – W – N – N – E – E – (bull and cow together) – X SCARECROW – GET SUIT – X SUIT (magical) - WEAR SUIT – 26% - W – W – S - S – ENTER HOLE – X HOUSE – X WINDOW – ENTER WINDOW – X TABLE – GET FUEL – LIFT RUG – GET LARGE KEY – X FIRE (warm) – MOVE BOWL – GET WICK – OUT – X BARN – UNLOCK BARN – ENTER BARN – GET PLANK – X HAY – GET SPECTACLES – WEAR SPECTACLES – OUT 32% W – W – CLIMB WALL – NW – W – S – S – S – SW – S – S – S – SE – S – S – UNSCREW PLAQUE – (see something?) – DROP SCREWDRIVER – SE – E – E – E – CHOP BUSHES – N – N – U – W – W – X FOUNTAIN – DRINK WATER – READ BOOK – (writing too small) – S – X BUSHES – GET FLUTE – S – W – DROP MACHETE – 38% - W – W – S – X SNAKE – PLAY FLUTE – IN – GET ROD – S – (no) – OPEN DOOR – S – X GARDEN – GET SPADE – X FLOWERS – PICK FLOWER – IN – E – X BED – GET LAMP – X LAMP – PUT WICK - FILL LAMP – X CUPBOARD – MOVE CUPBOARD – GET TIE – W – OUT – DROP FLUTE – 46% N – E – E – N – N – NW – N – N – N – NE – E – U – X WHATSIT – U – U – DIG – GET MAGGOT – D – D – D – W – CATCH FISH – (leave boot here) – SW – S – S – S – SE – S – S – S – E – E – E – N – N – U – W – S – DIG – GET WORM – NW – FILL JUG – S – S – W – N – N – NW – N – N – N – NE – CATCH FISH – GET FISH – DROP ROD – 54% E –E – E – E – E – X RAT – DROP FISH – TIE ROPE – CLIMB ROPE (hole bricked up) – U – W – W – S – X HOLE – DIG – ENTER HOLE – X RABBIT – GIVE EGG – GET GLASS – READ BOOK – (magical words AMBER ZENDER XONED) – TURN PAGE – (words something happens when daisies are waved) – OUT – E – X FIGURE – THROW WATER – 59% SE – S – ENTER WATERFALL – X RAFT – REPAIR RAFT – DROP ALL – GET TIE/BUTTON/SHIRT – ENTER RAFT – S – SW- (find building in maze) – KNOCK DOOR – GIVE TIE TO PERIL – TALK PERIL (receive mirror – Find him 10 Jewels) – NE – N – N – NE – W (wharf) – STAMP WHARF – GET RUBY – E – E – ENTER ARCH (must wear suit) – D – ENTER CURTAIN 0 SAY AMBER – (find dwarf – GIVE BUTTON – NW – GET MATCHES – (return to raft) - ENTER RFAT – W – N – NW – W – NW – W – W – ENTER GATE – N – N – ENTER GATE – ENTER CHURCH – X ALTAR – GET CROSS – D – OPEN COFFIN – HOLD CROSS UP – LOOK – GET LAPIS LAZULI – DROP CROSS – U – W – W – S – S – S – SW – S – S – S – SE – S – S GET EMERALD – (return to raft) 69% ENTER RAFT – S – SW – S – SW – KNOCK DOOR – GIVE EMERALD/RUBY/LAPIS LAZULI – 72% OUT – (return to raft) – ENTER RAFT – GET LADDER/SPADE/DAISY W – N – E – X BRIDGE – GET JADE – W – S – ENTER WATER - ENTER RAFT – ENTER RAFT – S – SW – S – SW- KNOCK DOOR – GIVE JADE – 75% (I – must be specs worn – lamp/flower/spade/matches/mirror) LIGHT LAMP – D – D – SE (invisible force) – SAY XONED – SW – SW – NW – (ghost) – WAVE DAIDY – W – GET OPAL - - E – NE – MOVE TUB – ENTER OPENING – GET DYNAMITE – SE – SW – SE – E – GET SAPPHIRE – DIG – ENTER HOLE – N – NW – U – U – OUT – OFFLAMP – KNOCK DOOR – GIVE SAPPHIRE – GIVE OPAL – OUT – ENTER RAFT – W – N – NW – W – N – E – E – CLIMB ROPE – DROP DYNAMITE – LIGHT DYNAMITE – U – W – W – E – E – CLIMB ROPE – ENTER OOPENING – LIGHT LAMP – U – N – X TOWER – SAY ZENDER – GET GARNET – JUMP – SWIM – W – OFF LAMP – NW – W – W – S – S – ENTYER HOLE – ENTER WINDOW – (now ward and dry) – OUT – W – W – CLIMB WALL – W – W – S – S – S – E – E – E – S – E – SE – S – ENTER WATER – DROP LAMP/MATCHES/SPADE – 86% ENTER RAFT – S – SW – S – SW – KNOCK DOOR – GIVE GARNET – (go to pit) – DROP LADDER – CLIMB LADDER – GET TOPAZ – U – E – ENTER WATER – GET BRANCH – W – N – NW – W – NW – W – W – SW – SE – E – PUSH WHATSIT – GET MOONSTONE - X TREES – HIT TREE – GET DIAMOND – DROP BRANCH – (go to door) – KNOCK DOOR – GIVE TOPAZ/DIAMOND/MOONSTONE – (magic word SWIFTLY) – 95% (return to whatsit) THROW BOOT – U – U – U – SHOUT SWIFTLY...END ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com