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Eye of Vartan (Eye_of_Vartan.txt)

EYE OF VARTAN
Walk Through by Dorothy Millard (Spectrum Quilled Version)

Scenario:
Your quest is to find a cure for the plague, the Eye of Vartan.

Walk Through:
(Start on the northern plains of Acran), S, S, S (wood), W (clearing in 
wood), SW (by hut), OPEN DOOR, ENTER HUT, STEAL AXE, STEAL FLUTE, LEAVE 
HUT, N (by stack of logs), GET STAFF, E (back to clearing), S (by pond), 
PICK HEMLOCK, N, E, E, E (rocky slope), S, E (narrow path), ENTER CAVE 
(meet a large bear), STRIKE BEAR (using the staff), EXPLORE CAVE (find a 
large diamond), GET DIAMOND, N, N, W, N, W, W, S, S (steep slope), D, W 
(to where the stream flows into a hole), CRAWL THROUGH HOLE (into a large 
cavern), D, SE, E (bedroom where a dwarf with a large club guards the 
exit), GIVE DIAMOND (he leaves), W, NW, W, S (tool store), GET ROPE, N, 
W, S (huge crystal ball), EXAMINE BALL (see a man walking through a 
raging inferno), N, E, E, U, CRAWL THROUGH HOLE, E, E (east end of 
valley), CLIMB ROCK.

SE (wood), GATHER ACORNS, S (a wild boar blocks the way south), DROP 
ACORNS (boar eats them and leaves), S (by hut), ENTER HUT, GET BOW, LEAVE 
HUT, S (foot of vast escarpment), THROW ROPE (it hangs down), CLIMB ROPE 
(to ledge), GET ROPE, E, LEAP (across gap), ENTER NICHE (see stone steps 
leading up), CLIMB STEPS (to rock chamber where you see a large circular 
stone against the west wall), LEVER STONE (using the staff – it rolls to 
one side revealing a western exit), DROP STAFF, GET BOTTLE, EXAMINE 
BOTTLE (see a green haze inside and hear a faint cry for help), W, CLIMB 
STEPS (to an east/west passage guarded by a troll with an axe), THROW 
BOTTLE (hits the troll, breaks and envelopes it in a cloud of green gas… 
the smoke transforms into a beautiful princess who in gratitude gives you 
some magic runes before disappearing), W, U (top of escarpment), S 
(forest), E, S, W, S, E (meet a creature feeding on the lush vegetation), 
FEED APE (it quickly devours the hemlock and falls to the ground).

S, E, E (north of gorge), GET ARROWS, D (river bank), W, W, W (to where 
the river is wider), SEARCH BUSHES (find a canoe), PUSH CANOE (to the 
river edge), BOARD CANOE, S (south bank), S (to where a large flying 
reptile is attacking a man on the floor), PLACE ARROW, FIRE ARROW (you 
hit the creature… the man is grateful and tells you that to succeed you 
must enter into yourself), DROP BOW, DROP ARROW, N, E, E, E (high rock), 
D, D (meet a serpent about to strike), PLAY FLUTE (it is hypnotized), W, 
U (high rock), DROP FLUTE, DROP JAVELIN, SW, E (small cave), GET FLINT 
(arrow heads), LEAVE, E, N, N, N, N, W (stone dwelling), OPEN DOOR (it's 
stuck), USE AXE, ENTER DWELLING, GET TORCH, LEAVE.

E, S, S, S, S (dark place), LIGHT TORCH (using the arrow heads), E, E 
(the light from the torch startles a saber tooth), E (stone slab with an 
inscription), E (inside cave), DROP RUNES, S (a giant spider's web blocks 
the southern exit), BURN WEB, S (meet huge hairy spider), USE AXE (kills 
it), S, W (valley but you stumble and drop the torch), E, GET TORCH, W, 
S, S (by building), CLIMB STEPS (door), STRIKE GONG, STRIKE GONG, STRIKE 
GONG (this time the door opens), ENTER BUILDING (door slams shut behind 
you – it is dark), LIGHT TORCH, S (east/west corridor), W, CLIMB STAIRS, 
OPEN DOOR (hear strange noises), S, W (a ferocious two-headed dog is tied 
to the south wall), RELEASE DOG (it disappears through the eastern door), 
E (the dog is fighting the skeleton but both ignore you so you can pass), 
S (small room), GET KEYS, N, N, N, D (locked door), USE KEY (door opens 
revealing a golden shield and a ladder), GET SHIELD, GET LADDER.

E, E, E, CLIMB STAIRS, S, E (a strong wind blows out the torch), LIGHT 
TORCH (wind is too strong), S, LIGHT TORCH, W, W (high priest's dressing 
room), DROP KEYS, GET CLOAK, ENTER MIRROR (to secret passage), DROP 
SHIELD, GET KNIFE, W, E, W, S (fire chamber), ENTER FLAME (the cloak 
protects - to large hall), S (large circular room containing a plinth on 
which is a golden figure), USE LADDER (see The Eye of Vartan in the 
idol's forehead), REMOVE EYE (using the knife), DROP KNIFE, D, N, N (back 
to fire chamber), ENTER FLAME, DROP CLOAK, E, CLIMB STAIRS, S, E (wind 
blows out the torch again), S, LIGHT TORCH, W, W, ENTER MIRROR, GET 
SHIELD (golden), E, CLIMB STAIRS, OPEN DOOR (a fierce Cyclops blocks the 
way), RAISE SHIELD (deflects sunlight into the Cyclops' eyes blinding 
him), DROP SHIELD, LOWER ROPE (it hangs down), D (outside temple), GET 
ROPE, W, N, N, E, N, N, N (cave), W, W, W, N, N, N, N, N, U (ledge), W, 
W, U (high rock), GET JAVELIN, GET FLUTE, W, W.

W, PUSH CANOE (to edge of river), BOARD CANOE, N (north bank of river), 
E, N, W (forest), N, E, N (top of escarpment), D, E, D, E, D, N, LEAP 
(across gap), W (ledge), LOWER ROPE (hangs down), D, N, N, N (wood), NW, 
NE, N (top of craggy slope), D, N, W, W, N, N (southern plains of Acran 
where a muscular man is standing ahead of you), RETURN AXE, RETURN FLUTE 
(he walks off), N (congratulations... on your return to Acran you are 
greeted by King Elsor and the Elda… the Elda immediately uses the Eye to 
discover whether or not it is a cure for the plague… it proves successful 
and news of your success spreads throughout the city and the people 
rejoice).

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