You slump down into your cosy armchair and try to find something interesting to watch on TV. Suddenly, you feel rather dizzy, the room spins around and you get whizzed off to who knows where.
When everything settles down, you find yourself in a machine of some kind, with an opening leading out into an unfamiliar room. Looking at you from a rocking chair is a wizard.
The wizard explains that his transporter machine malfunctioned and accidentally brought you here. You're going to have to get another diamond to power the transporter to take you back home. There's bound to be one around here somewhere. He gives you a backpack and tells you to go off and find a diamond for him.
This was a runner-up in the Acorn User 1996 interactive fiction competition.
As the game was compiled with an old compiler and old library on an Acorn Archimedes, it is notoriously buggy and prone to crash on modern interpreters. Try ASK WIZARD ABOUT DIAMOND in the first room. If it crashes, you'll need to try another interpreter. It is known to work on an Atari ST disk image using the JZIP.TTP interpreter. It also works on a PC using DOSBox and JZIP 2.0.1g or 2.1, or Frotz 2.32 or 2.40 if you use the -i command line option to ignore runtime errors.
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