You are the eldest offspring of the Grand and Exalted Emperor Soltan of Lantavia, and your father's rightful heir. Unfortunately your scheming younger brother, Prince Balnard, through cunning and deception, has insinuated his way into consideration for the throne. Your father, unable to think ill of his son, has set a quest for you both: embark on a quest for the Holy Grail. Whoever returns with the relic will claim his position as the rightful heir... but will you find it before your brother does?
This game is part of the TimeQuest series, and as such it works in real-time, but this is not just a gimmick: it serves a purpose, and changes the usual dynamics as the player sometimes needs to wait in a location for something significant to happen. This mechanic is a matter of taste; one can get used to it not having to like it. Otherwise, the narrative flow is fine and well directed. The game is let down by a bizarre, totally deus ex machina (in more than one sense) ending which can only be logical after the consumption of suspicious chemicals. Still, I rate the game decently because it has one of the most original and "meta" puzzles ever put into a medieval fantasy scenario. You'll know what I mean.
This game is part of the TimeQuest series, and as such it works in real-time, but this is not just a gimmick: it serves a purpose, and changes the usual dynamics as the player sometimes needs to wait in a location for something significant to happen. This mechanic is a matter of taste; one can get used to it not having to like it. Otherwise, the narrative flow is fine and well directed. The game is let down by a bizarre, totally deus ex machina (in more than one sense) ending which can only be logical after the consumption of suspicious chemicals. Still, I rate the game decently because it has one of the most original and "meta" puzzles ever put into a medieval fantasy scenario. You'll know what I mean.