One member of your expedition has been taken captive by the Kharrs, a cruel tribe living near the edge of civilisation. You must choose a few companions from your team and try to get the prisoners out. Success or failure will depend on whom you choose and how they are equipped. This D&D type adventure is difficult and will take you some time to play. It can be used as a roleplaying adventure, with as many players as there can be members of the team.
Notes
Listed as being available for Atari and Spectrum 16K, in a Chameleon Computer Graphics advert in Popular Computing Weekly 1983-01-27.
Described as being a "role playing game" for 1-7 players, so may be outside the scope of CASA.