The holy man you met in Byzantium was supposed to have led you to a distant city. It had become clear to him in a vision. A prince had been carrying spoils of holy war back West from the Crusades only to endure a humiliating captivity at the hands of a heathen and depraved tyrant. The hermit told you he could lead you to stage a rescue, redeem the degenerate city, and share in the riches.
But now you're lost.
23rd place (out of 51) in the 7th Annual Interactive Fiction Competition.
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