A version for BBC Micro/Electron was commissioned from the Ashminster Computing team of Roger Taylor and James Byrne, but, despite it being 90% complete, the project was cancelled when Games Workshop withdrew from videogames.
An unofficial port of the game to Amstrad CPC was produced by Miguel Ángel Silva in 2016.
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Decent fantasy tale, but the font is exceptionally hard on the eyes!
Creative use of the Quill. The original manual is necessary, since some illustrations reveal details of scenes and are referred to in descriptions. Player experience is irregular, as the first part is tainted by an ill-designed random timer, and the second part has a few irksome puzzles. Feels a lot like a roleplay scenario, which is natural from these authors. A few rough edges, but overall, not bad for its time and platform.