In a fantasy world called Laranth, the practitioners of the dark arts create a ring of darkness which unleashes eternal night and saps the lawful mages' power. The true mages task you, a warrior unaffected by the ring, with finding it and destroying it.
I tend to think of this (the fourth one) as the best of the five straight text adventures I wrote for the Apple II. The sequel, Demon's Keep, is bigger and more sophisticated, but for some reason it doesn't stick in my mind as much as Dark Arts. Dark Arts was the first time I included save and restore features, too.
I believe I wrote this in 1990, but mistakenly tagged it 1991 when I redid the title page in 2001.
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