Corresponding in 2022, Steve wrote:
Those 2 were the only games I wrote. I was about 14, had been messing around with the Apple II I had begged my parents for and decided I could write a game like the ones I was buying. I wrote Chambers of Xenobia and sent a copy of the game to about 5 publishers. Avant-Garde responded and offered me a deal and I took it. I think Chambers sold only a couple hundred copies, but Race for Midnight I think sold more than 2000. The royalties meant I had plenty of spending money through high school after I paid my parents back for the Apple II.
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