The land was once rich and prosperous, but the Jewel of Power has disappeared and joy has turned into sadness and despair. You must search for the missing fragments of the magic staff, which will in turn lead to the fabled jewel.
Written ad hoc in a mix of BASIC and machine code, this game is ambitious and has some good points, but it is marred by several bugs. All locations have graphics (mostly attribute-based). The design is strange and seems to be one of a kind. There are too few clues, so players must rely on trial and error, and mapping challenges are abused. Some puzzles are excellent (e.g., the monument) but it lacks atmosphere and sense of cohesion. It is difficult due to ill design more than to careful workmanship.
Written ad hoc in a mix of BASIC and machine code, this game is ambitious and has some good points, but it is marred by several bugs. All locations have graphics (mostly attribute-based). The design is strange and seems to be one of a kind. There are too few clues, so players must rely on trial and error, and mapping challenges are abused. Some puzzles are excellent (e.g., the monument) but it lacks atmosphere and sense of cohesion. It is difficult due to ill design more than to careful workmanship.