terrible game. so many spelling mistakes its hard to play it. for instance ramesses is spelt about 5 different ways depending on which screen you are on. the directions are all over the place, its says you can go west but when you go west it says there are no entrances west. so far I have found 88 places and only about 4 actually have anything you can do in them, the rest are just empty. even when picking itmes up they just dissapear and are not in your inventory. Don't play this game you will regret it.
Interesting game. One I actually quite like apart from the typos and two small bugs I found (but nothing which couldn’t be mended using a hex editor). I made a map of all 146 locations. The empty rooms actually quite give a realistic touch to the game, but maybe you have to be a real archaeologist to like that :) . This game appears to be written by someone who has more knowledge about Egyptian culture than most games with this theme. Puzzles are atmospheric and interesting. Bypassing the 2 bugs I mentioned earlier (the onion not appearing and the rifle becoming a piece of plaster instead of an empty rifle), I managed to reach almost the end of the game. But there I’m stuck with 234 points. I don’t know how to open the sarcophagus containing the crown. Will keep trying for a while and if I don’t succeed I will upload hints including instructions how to bypass the two bugs.
I solved it :) The solution was easy but the game did not recognize SARCOPHAGUS only SARC. Conclusion: the game has only the bug of the onion which makes the game unplayable (but in my solution I have explained how to solve this.). Lots of typos though. If I have some spare time I’ll make a “fixed” version where the onion is available without using a hex editor.
Thank you, the new screenshot is better. I can see why you play with the wider screen as it displays more text than a 640 pixel wide one, but the idea behind the screenshots is to give an idea of how the game would have looked like on the original hardware and I am not aware that the ST could display a 1280 pixel wide screen.
Thanks to the guys from Atari-forum.com, who gave me the code, I was able to make a fully playable version. I fixed the two fatal bugs and a couple of minor bugs (score and map), and removed most of the typos (I may have missed a few, because there were a lot of them). I also corrected all the names of the gods and pharaohs.
terrible game. so many spelling mistakes its hard to play it. for instance ramesses is spelt about 5 different ways depending on which screen you are on. the directions are all over the place, its says you can go west but when you go west it says there are no entrances west. so far I have found 88 places and only about 4 actually have anything you can do in them, the rest are just empty. even when picking itmes up they just dissapear and are not in your inventory.
Don't play this game you will regret it.
Interesting game. One I actually quite like apart from the typos and two small bugs I found (but nothing which couldn’t be mended using a hex editor). I made a map of all 146 locations. The empty rooms actually quite give a realistic touch to the game, but maybe you have to be a real archaeologist to like that :) . This game appears to be written by someone who has more knowledge about Egyptian culture than most games with this theme. Puzzles are atmospheric and interesting. Bypassing the 2 bugs I mentioned earlier (the onion not appearing and the rifle becoming a piece of plaster instead of an empty rifle), I managed to reach almost the end of the game. But there I’m stuck with 234 points. I don’t know how to open the sarcophagus containing the crown. Will keep trying for a while and if I don’t succeed I will upload hints including instructions how to bypass the two bugs.
I solved it :) The solution was easy but the game did not recognize SARCOPHAGUS only SARC. Conclusion: the game has only the bug of the onion which makes the game unplayable (but in my solution I have explained how to solve this.). Lots of typos though. If I have some spare time I’ll make a “fixed” version where the onion is available without using a hex editor.
Is that screenshot supposed to be 1280x400? (I will resize it to 640x400 if needs be.)
Thats how I normally play them on my emulator :) . Is the new one better?
Thank you, the new screenshot is better. I can see why you play with the wider screen as it displays more text than a 640 pixel wide one, but the idea behind the screenshots is to give an idea of how the game would have looked like on the original hardware and I am not aware that the ST could display a 1280 pixel wide screen.
Thanks to the guys from Atari-forum.com, who gave me the code, I was able to make a fully playable version. I fixed the two fatal bugs and a couple of minor bugs (score and map), and removed most of the typos (I may have missed a few, because there were a lot of them). I also corrected all the names of the gods and pharaohs.